SHARP 2020: The 1st Shape Recovery from Partial Textured 3D Scans
Challenge Results
- URL: http://arxiv.org/abs/2010.13508v1
- Date: Mon, 26 Oct 2020 12:05:56 GMT
- Title: SHARP 2020: The 1st Shape Recovery from Partial Textured 3D Scans
Challenge Results
- Authors: Alexandre Saint, Anis Kacem, Kseniya Cherenkova, Konstantinos
Papadopoulos, Julian Chibane, Gerard Pons-Moll, Gleb Gusev, David Fofi,
Djamila Aouada, and Bjorn Ottersten
- Abstract summary: SHARP 2020 is the first edition of a challenge fostering and benchmarking methods for recovering complete textured 3D scans from raw incomplete data.
There are two complementary challenges, the first one on 3D human scans, and the second one on generic objects.
A novel evaluation metric is proposed to quantify jointly the shape reconstruction, the texture reconstruction and the amount of completed data.
- Score: 90.42321856720633
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: The SHApe Recovery from Partial textured 3D scans challenge, SHARP 2020, is
the first edition of a challenge fostering and benchmarking methods for
recovering complete textured 3D scans from raw incomplete data. SHARP 2020 is
organised as a workshop in conjunction with ECCV 2020. There are two
complementary challenges, the first one on 3D human scans, and the second one
on generic objects. Challenge 1 is further split into two tracks, focusing,
first, on large body and clothing regions, and, second, on fine body details. A
novel evaluation metric is proposed to quantify jointly the shape
reconstruction, the texture reconstruction and the amount of completed data.
Additionally, two unique datasets of 3D scans are proposed, to provide raw
ground-truth data for the benchmarks. The datasets are released to the
scientific community. Moreover, an accompanying custom library of software
routines is also released to the scientific community. It allows for processing
3D scans, generating partial data and performing the evaluation. Results of the
competition, analysed in comparison to baselines, show the validity of the
proposed evaluation metrics, and highlight the challenging aspects of the task
and of the datasets. Details on the SHARP 2020 challenge can be found at
https://cvi2.uni.lu/sharp2020/.
Related papers
- FAMOUS: High-Fidelity Monocular 3D Human Digitization Using View Synthesis [51.193297565630886]
The challenge of accurately inferring texture remains, particularly in obscured areas such as the back of a person in frontal-view images.
This limitation in texture prediction largely stems from the scarcity of large-scale and diverse 3D datasets.
We propose leveraging extensive 2D fashion datasets to enhance both texture and shape prediction in 3D human digitization.
arXiv Detail & Related papers (2024-10-13T01:25:05Z) - Generalizing Single-View 3D Shape Retrieval to Occlusions and Unseen
Objects [32.32128461720876]
Single-view 3D shape retrieval is a challenging task that is increasingly important with the growth of available 3D data.
We systematically evaluate single-view 3D shape retrieval along three different axes: the presence of object occlusions and truncations, generalization to unseen 3D shape data, and generalization to unseen objects in the input images.
arXiv Detail & Related papers (2023-12-31T05:39:38Z) - SCoDA: Domain Adaptive Shape Completion for Real Scans [78.92028595499245]
3D shape completion from point clouds is a challenging task, especially from scans of real-world objects.
We propose a new task, SCoDA, for the domain adaptation of real scan shape completion from synthetic data.
We propose a novel cross-domain feature fusion method for knowledge transfer and a novel volume-consistent self-training framework for robust learning from real data.
arXiv Detail & Related papers (2023-04-20T09:38:26Z) - TSCom-Net: Coarse-to-Fine 3D Textured Shape Completion Network [14.389603490486364]
Reconstructing 3D human body shapes from 3D partial textured scans is a fundamental task for many computer vision and graphics applications.
We propose a new neural network architecture for 3D body shape and high-resolution texture completion.
arXiv Detail & Related papers (2022-08-18T11:06:10Z) - Recovering 3D Human Mesh from Monocular Images: A Survey [49.00136388529404]
Estimating human pose and shape from monocular images is a long-standing problem in computer vision.
This survey focuses on the task of monocular 3D human mesh recovery.
arXiv Detail & Related papers (2022-03-03T18:56:08Z) - Learning Anthropometry from Rendered Humans [6.939794498223168]
We introduce a new 3D scan dataset of 2,675 female and 1,474 male scans.
We also introduce a small dataset of 200 RGB images and tape measured ground truth.
With the help of the two new datasets we propose a part-based shape model and a deep neural network for estimating anthropometric measurements from 2D images.
arXiv Detail & Related papers (2021-01-07T12:26:39Z) - Deep Learning-Based Human Pose Estimation: A Survey [66.01917727294163]
Human pose estimation has drawn increasing attention during the past decade.
It has been utilized in a wide range of applications including human-computer interaction, motion analysis, augmented reality, and virtual reality.
Recent deep learning-based solutions have achieved high performance in human pose estimation.
arXiv Detail & Related papers (2020-12-24T18:49:06Z) - 3DBooSTeR: 3D Body Shape and Texture Recovery [76.91542440942189]
3DBooSTeR is a novel method to recover a textured 3D body mesh from a partial 3D scan.
The proposed approach decouples the shape and texture completion into two sequential tasks.
arXiv Detail & Related papers (2020-10-23T21:07:59Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.