Deep Reinforcement Learning for Producing Furniture Layout in Indoor
Scenes
- URL: http://arxiv.org/abs/2101.07462v1
- Date: Tue, 19 Jan 2021 04:38:58 GMT
- Title: Deep Reinforcement Learning for Producing Furniture Layout in Indoor
Scenes
- Authors: Xinhan Di, Pengqian Yu
- Abstract summary: In the industrial interior design process, professional designers plan the size and position of furniture in a room to achieve a satisfactory design for selling.
We explore the interior scene design task as a Markov decision process (MDP), which is solved by deep reinforcement learning.
Our numerical results demonstrate that the proposed model yields higher-quality layouts as compared with the state-of-art model.
- Score: 3.4447129363520332
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: In the industrial interior design process, professional designers plan the
size and position of furniture in a room to achieve a satisfactory design for
selling. In this paper, we explore the interior scene design task as a Markov
decision process (MDP), which is solved by deep reinforcement learning. The
goal is to produce an accurate position and size of the furniture
simultaneously for the indoor layout task. In particular, we first formulate
the furniture layout task as a MDP problem by defining the state, action, and
reward function. We then design the simulated environment and train
reinforcement learning agents to produce the optimal layout for the MDP
formulation. We conduct our experiments on a large-scale real-world interior
layout dataset that contains industrial designs from professional designers.
Our numerical results demonstrate that the proposed model yields higher-quality
layouts as compared with the state-of-art model. The developed simulator and
codes are available at \url{https://github.com/CODE-SUBMIT/simulator1}.
Related papers
- LLplace: The 3D Indoor Scene Layout Generation and Editing via Large Language Model [58.24851949945434]
LLplace is a novel 3D indoor scene layout designer based on lightweight fine-tuned open-source LLM Llama3.
LLplace circumvents the need for spatial relationship priors and in-context exemplars, enabling efficient and credible room layout generation.
Our approach demonstrates that LLplace can effectively generate and edit 3D indoor layouts interactively and outperform existing methods in delivering high-quality 3D design solutions.
arXiv Detail & Related papers (2024-06-06T08:53:01Z) - I-Design: Personalized LLM Interior Designer [57.00412237555167]
I-Design is a personalized interior designer that allows users to generate and visualize their design goals through natural language communication.
I-Design starts with a team of large language model agents that engage in dialogues and logical reasoning with one another.
The final design is then constructed in 3D by retrieving and integrating assets from an existing object database.
arXiv Detail & Related papers (2024-04-03T16:17:53Z) - Towards Aligned Layout Generation via Diffusion Model with Aesthetic Constraints [53.66698106829144]
We propose a unified model to handle a broad range of layout generation tasks.
The model is based on continuous diffusion models.
Experiment results show that LACE produces high-quality layouts.
arXiv Detail & Related papers (2024-02-07T11:12:41Z) - FurniScene: A Large-scale 3D Room Dataset with Intricate Furnishing Scenes [57.47534091528937]
FurniScene is a large-scale 3D room dataset with intricate furnishing scenes from interior design professionals.
Specifically, the FurniScene consists of 11,698 rooms and 39,691 unique furniture CAD models with 89 different types.
To better suit fine-grained indoor scene layout generation, we introduce a novel Two-Stage Diffusion Scene Model (TSDSM)
arXiv Detail & Related papers (2024-01-07T12:34:45Z) - iBARLE: imBalance-Aware Room Layout Estimation [54.819085005591894]
Room layout estimation predicts layouts from a single panorama.
There are significant imbalances in real-world datasets including the dimensions of layout complexity, camera locations, and variation in scene appearance.
We propose imBalance-Aware Room Layout Estimation (iBARLE) framework to address these issues.
iBARLE consists of (1) Appearance Variation Generation (AVG) module, (2) Complex Structure Mix-up (CSMix) module, which enhances generalizability w.r.t. room structure, and (3) a gradient-based layout objective function.
arXiv Detail & Related papers (2023-08-29T06:20:36Z) - LayoutDETR: Detection Transformer Is a Good Multimodal Layout Designer [80.61492265221817]
Graphic layout designs play an essential role in visual communication.
Yet handcrafting layout designs is skill-demanding, time-consuming, and non-scalable to batch production.
Generative models emerge to make design automation scalable but it remains non-trivial to produce designs that comply with designers' desires.
arXiv Detail & Related papers (2022-12-19T21:57:35Z) - Hierarchical Reinforcement Learning for Furniture Layout in Virtual
Indoor Scenes [2.2481284426718533]
In this paper, we explore the furniture layout task as a Markov decision process (MDP) in virtual reality.
The goal is to produce a proper two-furniture layout in the virtual reality of the indoor scenes.
arXiv Detail & Related papers (2022-10-19T09:58:10Z) - Multi-Agent Reinforcement Learning of 3D Furniture Layout Simulation in
Indoor Graphics Scenes [3.4447129363520332]
We explore the interior graphics scenes design task as a Markov decision process (MDP) in 3D simulation.
The goal is to produce furniture layout in the 3D simulation of the indoor graphics scenes.
We conduct experiments on a large-scale real-world interior layout dataset.
arXiv Detail & Related papers (2021-02-18T03:20:35Z) - End-to-end Generative Floor-plan and Layout with Attributes and Relation
Graph [6.259404056725123]
We propose an end-end model for producing furniture layout for interior scene synthesis from the random vector.
The proposed model combines a conditional floor-plan module of the room, a conditional graphical floor-plan module of the room and a conditional layout module.
We conduct our experiments on the proposed real-world interior layout dataset that contains $191208$ designs from the professional designers.
arXiv Detail & Related papers (2020-12-15T07:37:05Z) - Deep Layout of Custom-size Furniture through Multiple-domain Learning [6.259404056725123]
The proposed model combines a deep layout module, a domain attention module, a dimensional domain transfer module, and a custom-size module in the end-end training.
We conduct experiments on a real-world interior layout dataset that contains $710,700$ designs from professional designers.
arXiv Detail & Related papers (2020-12-15T07:32:13Z) - Adversarial Model for Rotated Indoor Scenes Planning [15.025764749987486]
We propose an adversarial model for producing furniture layout for interior scene when the interior room is rotated.
The proposed model combines a conditional adversarial network, a rotation module, a mode module, and a rotation discriminator module.
Our numerical results demonstrate that the proposed model yields higher-quality layouts for four types of rooms, including the bedroom, the bathroom, the study room, and the tatami room.
arXiv Detail & Related papers (2020-06-24T07:29:07Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.