Leaving Goals on the Pitch: Evaluating Decision Making in Soccer
- URL: http://arxiv.org/abs/2104.03252v1
- Date: Wed, 7 Apr 2021 16:56:31 GMT
- Title: Leaving Goals on the Pitch: Evaluating Decision Making in Soccer
- Authors: Maaike Van Roy, Pieter Robberechts, Wen-Chi Yang, Luc De Raedt, Jesse
Davis
- Abstract summary: We propose a generic framework to reason about decision-making in soccer by combining techniques from machine learning and artificial intelligence (AI)
Our key conclusion is that teams would score more goals if they shot more often from outside the penalty box in a small number of team-specific locations.
- Score: 21.85419069962932
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Analysis of the popular expected goals (xG) metric in soccer has determined
that a (slightly) smaller number of high-quality attempts will likely yield
more goals than a slew of low-quality ones. This observation has driven a
change in shooting behavior. Teams are passing up on shots from outside the
penalty box, in the hopes of generating a better shot closer to goal later on.
This paper evaluates whether this decrease in long-distance shots is warranted.
Therefore, we propose a novel generic framework to reason about decision-making
in soccer by combining techniques from machine learning and artificial
intelligence (AI). First, we model how a team has behaved offensively over the
course of two seasons by learning a Markov Decision Process (MDP) from event
stream data. Second, we use reasoning techniques arising from the AI literature
on verification to each team's MDP. This allows us to reason about the efficacy
of certain potential decisions by posing counterfactual questions to the MDP.
Our key conclusion is that teams would score more goals if they shot more often
from outside the penalty box in a small number of team-specific locations. The
proposed framework can easily be extended and applied to analyze other aspects
of the game.
Related papers
- Infinite Ends from Finite Samples: Open-Ended Goal Inference as Top-Down Bayesian Filtering of Bottom-Up Proposals [48.437581268398866]
We introduce a sequential Monte Carlo model of open-ended goal inference.
We validate this model in a goal inference task called Block Words.
Our experiments highlight the importance of uniting top-down and bottom-up models for explaining the speed, accuracy, and generality of human theory-of-mind.
arXiv Detail & Related papers (2024-07-23T18:04:40Z) - Bayes-xG: Player and Position Correction on Expected Goals (xG) using
Bayesian Hierarchical Approach [55.2480439325792]
This study investigates the influence of player or positional factors in predicting a shot resulting in a goal, measured by the expected goals (xG) metric.
It uses publicly available data from StatsBomb to analyse 10,000 shots from the English Premier League.
The study extends its analysis to data from Spain's La Liga and Germany's Bundesliga, yielding comparable results.
arXiv Detail & Related papers (2023-11-22T21:54:02Z) - A Strategic Framework for Optimal Decisions in Football 1-vs-1
Shot-Taking Situations: An Integrated Approach of Machine Learning,
Theory-Based Modeling, and Game Theory [0.8206877486958002]
Quantitatively analyzing the strategies involved can provide an objective basis for decision-making.
One such critical scenario is shot-taking in football, where decisions, such as whether the attacker should shoot or pass the ball, play a crucial role in the outcome of the game.
We propose a novel framework to analyze such scenarios based on game theory, where we estimate the expected payoff with machine learning (ML) models.
arXiv Detail & Related papers (2023-07-27T09:42:25Z) - Explainable expected goal models for performance analysis in football
analytics [5.802346990263708]
This paper proposes an accurate expected goal model trained consisting of 315,430 shots from seven seasons between 2014-15 and 2020-21 of the top-five European football leagues.
To best of our knowledge, this is the first paper that demonstrates a practical application of an explainable artificial intelligence tool aggregated profiles.
arXiv Detail & Related papers (2022-06-14T23:56:03Z) - Evaluation of creating scoring opportunities for teammates in soccer via
trajectory prediction [7.688133652295848]
We evaluate players who create off-ball scoring opportunities by comparing actual movements with the reference movements generated via trajectory prediction.
For verification, we examined the relationship with the annual salary, the goals, and the rating in the game by experts for all games of a team in a professional soccer league in a year.
Our results suggest the effectiveness of the proposed method as an indicator for a player without the ball to create a scoring chance for teammates.
arXiv Detail & Related papers (2022-06-04T03:58:37Z) - The Paradox of Choice: Using Attention in Hierarchical Reinforcement
Learning [59.777127897688594]
We present an online, model-free algorithm to learn affordances that can be used to further learn subgoal options.
We investigate the role of hard versus soft attention in training data collection, abstract value learning in long-horizon tasks, and handling a growing number of choices.
arXiv Detail & Related papers (2022-01-24T13:18:02Z) - "Why Would I Trust Your Numbers?" On the Explainability of Expected
Values in Soccer [5.825190876052149]
We introduce an explainable Generalized Additive Model that estimates the expected value for shots.
We represent the locations of shots by fuzzily assigning the shots to designated zones on the pitch that practitioners are familiar with.
Our experimental evaluation shows that our model is as accurate as existing models, while being easier to explain to soccer practitioners.
arXiv Detail & Related papers (2021-05-27T10:05:00Z) - An analysis of Reinforcement Learning applied to Coach task in IEEE Very
Small Size Soccer [2.5400028272658144]
This paper proposes an end-to-end approach for the coaching task based on Reinforcement Learning (RL)
We trained two RL policies against three different teams in a simulated environment.
Our results were assessed against one of the top teams of the VSSS league.
arXiv Detail & Related papers (2020-11-23T23:10:06Z) - Game Plan: What AI can do for Football, and What Football can do for AI [83.79507996785838]
Predictive and prescriptive football analytics require new developments and progress at the intersection of statistical learning, game theory, and computer vision.
We illustrate that football analytics is a game changer of tremendous value, in terms of not only changing the game of football itself, but also in terms of what this domain can mean for the field of AI.
arXiv Detail & Related papers (2020-11-18T10:26:02Z) - SAMOT: Switcher-Aware Multi-Object Tracking and Still Another MOT
Measure [88.74585449906313]
Multi-Object Tracking (MOT) is a popular topic in computer vision.
Identity issue, i.e., an object is wrongly associated with another object of a different identity, still remains to be a challenging problem.
This paper proposes a novel switcher-aware framework for multi-object tracking.
arXiv Detail & Related papers (2020-09-22T06:22:21Z) - Automatic Curriculum Learning through Value Disagreement [95.19299356298876]
Continually solving new, unsolved tasks is the key to learning diverse behaviors.
In the multi-task domain, where an agent needs to reach multiple goals, the choice of training goals can largely affect sample efficiency.
We propose setting up an automatic curriculum for goals that the agent needs to solve.
We evaluate our method across 13 multi-goal robotic tasks and 5 navigation tasks, and demonstrate performance gains over current state-of-the-art methods.
arXiv Detail & Related papers (2020-06-17T03:58:25Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.