A Ranking Game for Imitation Learning
- URL: http://arxiv.org/abs/2202.03481v1
- Date: Mon, 7 Feb 2022 19:38:22 GMT
- Title: A Ranking Game for Imitation Learning
- Authors: Harshit Sikchi, Akanksha Saran, Wonjoon Goo, Scott Niekum
- Abstract summary: We treat imitation as a two-player ranking-based Stackelberg game between a $textitpolicy$ and a $textitreward$ function.
This game encompasses a large subset of both inverse reinforcement learning (IRL) methods and methods which learn from offline preferences.
We theoretically analyze the requirements of the loss function used for ranking policy performances to facilitate near-optimal imitation learning at equilibrium.
- Score: 22.028680861819215
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: We propose a new framework for imitation learning - treating imitation as a
two-player ranking-based Stackelberg game between a $\textit{policy}$ and a
$\textit{reward}$ function. In this game, the reward agent learns to satisfy
pairwise performance rankings within a set of policies, while the policy agent
learns to maximize this reward. This game encompasses a large subset of both
inverse reinforcement learning (IRL) methods and methods which learn from
offline preferences. The Stackelberg game formulation allows us to use
optimization methods that take the game structure into account, leading to more
sample efficient and stable learning dynamics compared to existing IRL methods.
We theoretically analyze the requirements of the loss function used for ranking
policy performances to facilitate near-optimal imitation learning at
equilibrium. We use insights from this analysis to further increase sample
efficiency of the ranking game by using automatically generated rankings or
with offline annotated rankings. Our experiments show that the proposed method
achieves state-of-the-art sample efficiency and is able to solve previously
unsolvable tasks in the Learning from Observation (LfO) setting.
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