Reinforcement learning for automatic quadrilateral mesh generation: a
soft actor-critic approach
- URL: http://arxiv.org/abs/2203.11203v1
- Date: Sat, 19 Mar 2022 21:49:05 GMT
- Title: Reinforcement learning for automatic quadrilateral mesh generation: a
soft actor-critic approach
- Authors: Jie Pan, Jingwei Huang, Gengdong Cheng, Yong Zeng
- Abstract summary: This paper proposes, implements, and evaluates a Reinforcement Learning based computational framework for automatic mesh generation.
Mesh generation plays a fundamental role in numerical simulations in the area of finite element analysis (FEA) and computational fluid dynamics (CFD)
- Score: 26.574242660728864
- License: http://creativecommons.org/licenses/by-nc-nd/4.0/
- Abstract: This paper proposes, implements, and evaluates a Reinforcement Learning (RL)
based computational framework for automatic mesh generation. Mesh generation,
as one of six basic research directions identified in NASA Vision 2030, is an
important area in computational geometry and plays a fundamental role in
numerical simulations in the area of finite element analysis (FEA) and
computational fluid dynamics (CFD). Existing mesh generation methods suffer
from high computational complexity, low mesh quality in complex geometries, and
speed limitations. By formulating the mesh generation as a Markov decision
process (MDP) problem, we are able to use soft actor-critic, a state-of-the-art
RL algorithm, to learn the meshing agent's policy from trials automatically,
and achieve a fully automatic mesh generation system without human intervention
and any extra clean-up operations, which are typically needed in current
commercial software. In our experiments and comparison with a number of
representative commercial software, our system demonstrates promising
performance with respect to generalizability, robustness, and effectiveness.
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