iPLAN: Interactive and Procedural Layout Planning
- URL: http://arxiv.org/abs/2203.14412v1
- Date: Sun, 27 Mar 2022 23:21:15 GMT
- Title: iPLAN: Interactive and Procedural Layout Planning
- Authors: Feixiang He, Yanlong Huang, He Wang
- Abstract summary: We propose a new human-in-the-loop generative model, iPLAN.
It is capable of automatically generating layouts, but also interacting with designers throughout the whole procedure.
The results show that iPLAN has high fidelity in producing similar layouts to those from human designers.
- Score: 13.172253981084403
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Layout design is ubiquitous in many applications, e.g. architecture/urban
planning, etc, which involves a lengthy iterative design process. Recently,
deep learning has been leveraged to automatically generate layouts via image
generation, showing a huge potential to free designers from laborious routines.
While automatic generation can greatly boost productivity, designer input is
undoubtedly crucial. An ideal AI-aided design tool should automate repetitive
routines, and meanwhile accept human guidance and provide smart/proactive
suggestions. However, the capability of involving humans into the loop has been
largely ignored in existing methods which are mostly end-to-end approaches. To
this end, we propose a new human-in-the-loop generative model, iPLAN, which is
capable of automatically generating layouts, but also interacting with
designers throughout the whole procedure, enabling humans and AI to co-evolve a
sketchy idea gradually into the final design. iPLAN is evaluated on diverse
datasets and compared with existing methods. The results show that iPLAN has
high fidelity in producing similar layouts to those from human designers, great
flexibility in accepting designer inputs and providing design suggestions
accordingly, and strong generalizability when facing unseen design tasks and
limited training data.
Related papers
- AutoFPDesigner: Automated Flight Procedure Design Based on Multi-Agent Large Language Model [12.463387707749982]
This paper proposes an agent-driven flight procedure design method based on large language model, named Au-toFPDesigner.
The method enables end-to-end automated design of performance-based navigation (PBN) procedures.
arXiv Detail & Related papers (2024-10-19T05:41:11Z) - PosterLLaVa: Constructing a Unified Multi-modal Layout Generator with LLM [58.67882997399021]
Our research introduces a unified framework for automated graphic layout generation.
Our data-driven method employs structured text (JSON format) and visual instruction tuning to generate layouts.
We conduct extensive experiments and achieved state-of-the-art (SOTA) performance on public multi-modal layout generation benchmarks.
arXiv Detail & Related papers (2024-06-05T03:05:52Z) - Automatic Layout Planning for Visually-Rich Documents with Instruction-Following Models [81.6240188672294]
In graphic design, non-professional users often struggle to create visually appealing layouts due to limited skills and resources.
We introduce a novel multimodal instruction-following framework for layout planning, allowing users to easily arrange visual elements into tailored layouts.
Our method not only simplifies the design process for non-professionals but also surpasses the performance of few-shot GPT-4V models, with mIoU higher by 12% on Crello.
arXiv Detail & Related papers (2024-04-23T17:58:33Z) - I-Design: Personalized LLM Interior Designer [57.00412237555167]
I-Design is a personalized interior designer that allows users to generate and visualize their design goals through natural language communication.
I-Design starts with a team of large language model agents that engage in dialogues and logical reasoning with one another.
The final design is then constructed in 3D by retrieving and integrating assets from an existing object database.
arXiv Detail & Related papers (2024-04-03T16:17:53Z) - Geometric Deep Learning for Computer-Aided Design: A Survey [85.79012726689511]
This survey offers a comprehensive overview of learning-based methods in computer-aided design.
It includes similarity analysis and retrieval, 2D and 3D CAD model synthesis, and CAD generation from point clouds.
It provides a complete list of benchmark datasets and their characteristics, along with open-source codes that have propelled research in this domain.
arXiv Detail & Related papers (2024-02-27T17:11:35Z) - Compositional Generative Inverse Design [69.22782875567547]
Inverse design, where we seek to design input variables in order to optimize an underlying objective function, is an important problem.
We show that by instead optimizing over the learned energy function captured by the diffusion model, we can avoid such adversarial examples.
In an N-body interaction task and a challenging 2D multi-airfoil design task, we demonstrate that by composing the learned diffusion model at test time, our method allows us to design initial states and boundary shapes.
arXiv Detail & Related papers (2024-01-24T01:33:39Z) - DesignGPT: Multi-Agent Collaboration in Design [4.6272626111555955]
DesignGPT uses artificial intelligence agents to simulate the roles of different positions in the design company and allows human designers to collaborate with them in natural language.
Experimental results show that compared with separate AI tools, DesignGPT improves the performance of designers.
arXiv Detail & Related papers (2023-11-20T08:05:52Z) - Investigating Positive and Negative Qualities of Human-in-the-Loop
Optimization for Designing Interaction Techniques [55.492211642128446]
Designers reportedly struggle with design optimization tasks where they are asked to find a combination of design parameters that maximizes a given set of objectives.
Model-based computational design algorithms assist designers by generating design examples during design.
Black box methods for assistance, on the other hand, can work with any design problem.
arXiv Detail & Related papers (2022-04-15T20:40:43Z) - Deep Generative Models in Engineering Design: A Review [1.933681537640272]
We present a review and analysis of Deep Generative Learning models in engineering design.
Recent DGMs have shown promising results in design applications like structural optimization, materials design, and shape synthesis.
arXiv Detail & Related papers (2021-10-21T02:50:10Z) - Enabling Design Methodologies and Future Trends forEdge AI:
Specialization and Co-design [37.54971466190214]
We provide a comprehensive survey of the latest enabling design methodologies that span the entire edge AI development stack.
We suggest that the key methodologies for effective edge AI development are single-layer specialization and cross-layer co-design.
arXiv Detail & Related papers (2021-03-25T16:29:55Z) - Human-in-the-Loop Design Cycles -- A Process Framework that Integrates
Design Sprints, Agile Processes, and Machine Learning with Humans [1.52292571922932]
This work proposes a new process framework, Human-in-the-learning-loop (HILL) Design Cycles.
The HILL Design Cycles process replaces the qualitative user testing by a quantitative psychometric measurement instrument for design perception.
The generated user feedback serves to train a machine learning model and to instruct the subsequent design cycle along four design dimensions.
arXiv Detail & Related papers (2020-02-29T07:35:35Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.