A Survey on Video Action Recognition in Sports: Datasets, Methods and
Applications
- URL: http://arxiv.org/abs/2206.01038v1
- Date: Thu, 2 Jun 2022 13:19:36 GMT
- Title: A Survey on Video Action Recognition in Sports: Datasets, Methods and
Applications
- Authors: Fei Wu, Qingzhong Wang, Jian Bian, Haoyi Xiong, Ning Ding, Feixiang
Lu, Jun Cheng and Dejing Dou
- Abstract summary: We present a survey on video action recognition for sports analytics.
We introduce more than ten types of sports, including team sports, such as football, basketball, volleyball, hockey and individual sports, such as figure skating, gymnastics, table tennis, diving and badminton.
We develop a toolbox using PaddlePaddle, which supports football, basketball, table tennis and figure skating action recognition.
- Score: 60.3327085463545
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: To understand human behaviors, action recognition based on videos is a common
approach. Compared with image-based action recognition, videos provide much
more information. Reducing the ambiguity of actions and in the last decade,
many works focused on datasets, novel models and learning approaches have
improved video action recognition to a higher level. However, there are
challenges and unsolved problems, in particular in sports analytics where data
collection and labeling are more sophisticated, requiring sport professionals
to annotate data. In addition, the actions could be extremely fast and it
becomes difficult to recognize them. Moreover, in team sports like football and
basketball, one action could involve multiple players, and to correctly
recognize them, we need to analyse all players, which is relatively
complicated. In this paper, we present a survey on video action recognition for
sports analytics. We introduce more than ten types of sports, including team
sports, such as football, basketball, volleyball, hockey and individual sports,
such as figure skating, gymnastics, table tennis, tennis, diving and badminton.
Then we compare numerous existing frameworks for sports analysis to present
status quo of video action recognition in both team sports and individual
sports. Finally, we discuss the challenges and unsolved problems in this area
and to facilitate sports analytics, we develop a toolbox using PaddlePaddle,
which supports football, basketball, table tennis and figure skating action
recognition.
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