Neural Mesh-Based Graphics
- URL: http://arxiv.org/abs/2208.05785v1
- Date: Wed, 10 Aug 2022 09:18:28 GMT
- Title: Neural Mesh-Based Graphics
- Authors: Shubhendu Jena, Franck Multon, Adnane Boukhayma
- Abstract summary: We revisit NPBG, the popular approach to novel view synthesis that introduced the ubiquitous point feature neural paradigm.
We achieve this through a view mesh-based point descriptorization, in addition to a foreground/background scene rendering split, and an improved loss.
We also perform competitively with respect to the state-of-the-art method SVS, which has been trained on the full dataset.
- Score: 5.865500664175491
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: We revisit NPBG, the popular approach to novel view synthesis that introduced
the ubiquitous point feature neural rendering paradigm. We are interested in
particular in data-efficient learning with fast view synthesis. We achieve this
through a view-dependent mesh-based denser point descriptor rasterization, in
addition to a foreground/background scene rendering split, and an improved
loss. By training solely on a single scene, we outperform NPBG, which has been
trained on ScanNet and then scene finetuned. We also perform competitively with
respect to the state-of-the-art method SVS, which has been trained on the full
dataset (DTU and Tanks and Temples) and then scene finetuned, in spite of their
deeper neural renderer.
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