Werewolf Among Us: A Multimodal Dataset for Modeling Persuasion
Behaviors in Social Deduction Games
- URL: http://arxiv.org/abs/2212.08279v1
- Date: Fri, 16 Dec 2022 04:52:53 GMT
- Title: Werewolf Among Us: A Multimodal Dataset for Modeling Persuasion
Behaviors in Social Deduction Games
- Authors: Bolin Lai, Hongxin Zhang, Miao Liu, Aryan Pariani, Fiona Ryan, Wenqi
Jia, Shirley Anugrah Hayati, James M. Rehg, Diyi Yang
- Abstract summary: We introduce the first multimodal dataset for modeling persuasion behaviors.
Our dataset includes 199 dialogue transcriptions and videos, 26,647 utterance level annotations of persuasion strategy, and game level annotations of deduction game outcomes.
- Score: 45.55448048482881
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Persuasion modeling is a key building block for conversational agents.
Existing works in this direction are limited to analyzing textual dialogue
corpus. We argue that visual signals also play an important role in
understanding human persuasive behaviors. In this paper, we introduce the first
multimodal dataset for modeling persuasion behaviors. Our dataset includes 199
dialogue transcriptions and videos captured in a multi-player social deduction
game setting, 26,647 utterance level annotations of persuasion strategy, and
game level annotations of deduction game outcomes. We provide extensive
experiments to show how dialogue context and visual signals benefit persuasion
strategy prediction. We also explore the generalization ability of language
models for persuasion modeling and the role of persuasion strategies in
predicting social deduction game outcomes. Our dataset, code, and models can be
found at https://persuasion-deductiongame.socialai-data.org.
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