Texture Generation on 3D Meshes with Point-UV Diffusion
- URL: http://arxiv.org/abs/2308.10490v1
- Date: Mon, 21 Aug 2023 06:20:54 GMT
- Title: Texture Generation on 3D Meshes with Point-UV Diffusion
- Authors: Xin Yu, Peng Dai, Wenbo Li, Lan Ma, Zhengzhe Liu, Xiaojuan Qi
- Abstract summary: We present Point-UV diffusion, a coarse-to-fine pipeline that marries the denoising diffusion model with UV mapping to generate high-quality texture images in UV space.
Our method can process meshes of any genus, generating diversified, geometry-compatible, and high-fidelity textures.
- Score: 86.69672057856243
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: In this work, we focus on synthesizing high-quality textures on 3D meshes. We
present Point-UV diffusion, a coarse-to-fine pipeline that marries the
denoising diffusion model with UV mapping to generate 3D consistent and
high-quality texture images in UV space. We start with introducing a point
diffusion model to synthesize low-frequency texture components with our
tailored style guidance to tackle the biased color distribution. The derived
coarse texture offers global consistency and serves as a condition for the
subsequent UV diffusion stage, aiding in regularizing the model to generate a
3D consistent UV texture image. Then, a UV diffusion model with hybrid
conditions is developed to enhance the texture fidelity in the 2D UV space. Our
method can process meshes of any genus, generating diversified,
geometry-compatible, and high-fidelity textures. Code is available at
https://cvmi-lab.github.io/Point-UV-Diffusion
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