Actuator Trajectory Planning for UAVs with Overhead Manipulator using
Reinforcement Learning
- URL: http://arxiv.org/abs/2308.12843v2
- Date: Fri, 25 Aug 2023 16:28:12 GMT
- Title: Actuator Trajectory Planning for UAVs with Overhead Manipulator using
Reinforcement Learning
- Abstract summary: We develop a UAV equipped with a controllable arm with two degrees of freedom to carry out actuation tasks on the fly.
Our solution is based on employing a Q-learning method to control the trajectory of the tip of the arm, also called end-effector.
Our method achieves 92% accuracy in terms of average displacement error using Q-learning with 15,000 episodes.
- Score: 0.3222802562733786
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: In this paper, we investigate the operation of an aerial manipulator system,
namely an Unmanned Aerial Vehicle (UAV) equipped with a controllable arm with
two degrees of freedom to carry out actuation tasks on the fly. Our solution is
based on employing a Q-learning method to control the trajectory of the tip of
the arm, also called end-effector. More specifically, we develop a motion
planning model based on Time To Collision (TTC), which enables a quadrotor UAV
to navigate around obstacles while ensuring the manipulator's reachability.
Additionally, we utilize a model-based Q-learning model to independently track
and control the desired trajectory of the manipulator's end-effector, given an
arbitrary baseline trajectory for the UAV platform. Such a combination enables
a variety of actuation tasks such as high-altitude welding, structural
monitoring and repair, battery replacement, gutter cleaning, skyscrapper
cleaning, and power line maintenance in hard-to-reach and risky environments
while retaining compatibility with flight control firmware. Our RL-based
control mechanism results in a robust control strategy that can handle
uncertainties in the motion of the UAV, offering promising performance.
Specifically, our method achieves 92% accuracy in terms of average displacement
error (i.e. the mean distance between the target and obtained trajectory
points) using Q-learning with 15,000 episodes
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