Sculpt3D: Multi-View Consistent Text-to-3D Generation with Sparse 3D Prior
- URL: http://arxiv.org/abs/2403.09140v1
- Date: Thu, 14 Mar 2024 07:39:59 GMT
- Title: Sculpt3D: Multi-View Consistent Text-to-3D Generation with Sparse 3D Prior
- Authors: Cheng Chen, Xiaofeng Yang, Fan Yang, Chengzeng Feng, Zhoujie Fu, Chuan-Sheng Foo, Guosheng Lin, Fayao Liu,
- Abstract summary: We present a new framework Sculpt3D that equips the current pipeline with explicit injection of 3D priors from retrieved reference objects without re-training the 2D diffusion model.
Specifically, we demonstrate that high-quality and diverse 3D geometry can be guaranteed by keypoints supervision through a sparse ray sampling approach.
These two decoupled designs effectively harness 3D information from reference objects to generate 3D objects while preserving the generation quality of the 2D diffusion model.
- Score: 57.986512832738704
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Recent works on text-to-3d generation show that using only 2D diffusion supervision for 3D generation tends to produce results with inconsistent appearances (e.g., faces on the back view) and inaccurate shapes (e.g., animals with extra legs). Existing methods mainly address this issue by retraining diffusion models with images rendered from 3D data to ensure multi-view consistency while struggling to balance 2D generation quality with 3D consistency. In this paper, we present a new framework Sculpt3D that equips the current pipeline with explicit injection of 3D priors from retrieved reference objects without re-training the 2D diffusion model. Specifically, we demonstrate that high-quality and diverse 3D geometry can be guaranteed by keypoints supervision through a sparse ray sampling approach. Moreover, to ensure accurate appearances of different views, we further modulate the output of the 2D diffusion model to the correct patterns of the template views without altering the generated object's style. These two decoupled designs effectively harness 3D information from reference objects to generate 3D objects while preserving the generation quality of the 2D diffusion model. Extensive experiments show our method can largely improve the multi-view consistency while retaining fidelity and diversity. Our project page is available at: https://stellarcheng.github.io/Sculpt3D/.
Related papers
- Enhancing Single Image to 3D Generation using Gaussian Splatting and Hybrid Diffusion Priors [17.544733016978928]
3D object generation from a single image involves estimating the full 3D geometry and texture of unseen views from an unposed RGB image captured in the wild.
Recent advancements in 3D object generation have introduced techniques that reconstruct an object's 3D shape and texture.
We propose bridging the gap between 2D and 3D diffusion models to address this limitation.
arXiv Detail & Related papers (2024-10-12T10:14:11Z) - GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction [52.04103235260539]
We present a diffusion model approach based on Gaussian Splatting representation for 3D object reconstruction from a single view.
The model learns to generate 3D objects represented by sets of GS ellipsoids.
The final reconstructed objects explicitly come with high-quality 3D structure and texture, and can be efficiently rendered in arbitrary views.
arXiv Detail & Related papers (2024-07-05T03:43:08Z) - DIRECT-3D: Learning Direct Text-to-3D Generation on Massive Noisy 3D Data [50.164670363633704]
We present DIRECT-3D, a diffusion-based 3D generative model for creating high-quality 3D assets from text prompts.
Our model is directly trained on extensive noisy and unaligned in-the-wild' 3D assets.
We achieve state-of-the-art performance in both single-class generation and text-to-3D generation.
arXiv Detail & Related papers (2024-06-06T17:58:15Z) - Retrieval-Augmented Score Distillation for Text-to-3D Generation [30.57225047257049]
We introduce novel framework for retrieval-based quality enhancement in text-to-3D generation.
We conduct extensive experiments to demonstrate that ReDream exhibits superior quality with increased geometric consistency.
arXiv Detail & Related papers (2024-02-05T12:50:30Z) - Sherpa3D: Boosting High-Fidelity Text-to-3D Generation via Coarse 3D
Prior [52.44678180286886]
2D diffusion models find a distillation approach that achieves excellent generalization and rich details without any 3D data.
We propose Sherpa3D, a new text-to-3D framework that achieves high-fidelity, generalizability, and geometric consistency simultaneously.
arXiv Detail & Related papers (2023-12-11T18:59:18Z) - Text-to-3D Generation with Bidirectional Diffusion using both 2D and 3D
priors [16.93758384693786]
Bidirectional Diffusion(BiDiff) is a unified framework that incorporates both a 3D and a 2D diffusion process.
Our model achieves high-quality, diverse, and scalable 3D generation.
arXiv Detail & Related papers (2023-12-07T10:00:04Z) - SweetDreamer: Aligning Geometric Priors in 2D Diffusion for Consistent
Text-to-3D [40.088688751115214]
It is inherently ambiguous to lift 2D results from pre-trained diffusion models to a 3D world for text-to-3D generation.
We improve consistency by aligning the 2D geometric priors in diffusion models with well-defined 3D shapes during the lifting.
Our method represents a new state-of-the-art performance with an 85+% consistency rate by human evaluation.
arXiv Detail & Related papers (2023-10-04T05:59:50Z) - EfficientDreamer: High-Fidelity and Robust 3D Creation via Orthogonal-view Diffusion Prior [59.25950280610409]
We propose a robust high-quality 3D content generation pipeline by exploiting orthogonal-view image guidance.
In this paper, we introduce a novel 2D diffusion model that generates an image consisting of four sub-images based on the given text prompt.
We also present a 3D synthesis network that can further improve the details of the generated 3D contents.
arXiv Detail & Related papers (2023-08-25T07:39:26Z) - ARTIC3D: Learning Robust Articulated 3D Shapes from Noisy Web Image
Collections [71.46546520120162]
Estimating 3D articulated shapes like animal bodies from monocular images is inherently challenging.
We propose ARTIC3D, a self-supervised framework to reconstruct per-instance 3D shapes from a sparse image collection in-the-wild.
We produce realistic animations by fine-tuning the rendered shape and texture under rigid part transformations.
arXiv Detail & Related papers (2023-06-07T17:47:50Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.