GeneAvatar: Generic Expression-Aware Volumetric Head Avatar Editing from a Single Image
- URL: http://arxiv.org/abs/2404.02152v1
- Date: Tue, 2 Apr 2024 17:58:35 GMT
- Title: GeneAvatar: Generic Expression-Aware Volumetric Head Avatar Editing from a Single Image
- Authors: Chong Bao, Yinda Zhang, Yuan Li, Xiyu Zhang, Bangbang Yang, Hujun Bao, Marc Pollefeys, Guofeng Zhang, Zhaopeng Cui,
- Abstract summary: We propose a generic avatar editing approach that can be universally applied to various 3DMM driving volumetric head avatars.
To achieve this goal, we design a novel expression-aware modification generative model, which enables lift 2D editing from a single image to a consistent 3D modification field.
- Score: 89.70322127648349
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Recently, we have witnessed the explosive growth of various volumetric representations in modeling animatable head avatars. However, due to the diversity of frameworks, there is no practical method to support high-level applications like 3D head avatar editing across different representations. In this paper, we propose a generic avatar editing approach that can be universally applied to various 3DMM driving volumetric head avatars. To achieve this goal, we design a novel expression-aware modification generative model, which enables lift 2D editing from a single image to a consistent 3D modification field. To ensure the effectiveness of the generative modification process, we develop several techniques, including an expression-dependent modification distillation scheme to draw knowledge from the large-scale head avatar model and 2D facial texture editing tools, implicit latent space guidance to enhance model convergence, and a segmentation-based loss reweight strategy for fine-grained texture inversion. Extensive experiments demonstrate that our method delivers high-quality and consistent results across multiple expression and viewpoints. Project page: https://zju3dv.github.io/geneavatar/
Related papers
- One2Avatar: Generative Implicit Head Avatar For Few-shot User Adaptation [31.310769289315648]
This paper introduces a novel approach to create high quality head avatar utilizing only a single or a few images per user.
We learn a generative model for 3D animatable photo-realistic head avatar from a multi-view dataset of expressions from 2407 subjects.
Our method demonstrates compelling results and outperforms existing state-of-the-art methods for few-shot avatar adaptation.
arXiv Detail & Related papers (2024-02-19T07:48:29Z) - GPAvatar: Generalizable and Precise Head Avatar from Image(s) [71.555405205039]
GPAvatar is a framework that reconstructs 3D head avatars from one or several images in a single forward pass.
The proposed method achieves faithful identity reconstruction, precise expression control, and multi-view consistency.
arXiv Detail & Related papers (2024-01-18T18:56:34Z) - AvatarBooth: High-Quality and Customizable 3D Human Avatar Generation [14.062402203105712]
AvatarBooth is a novel method for generating high-quality 3D avatars using text prompts or specific images.
Our key contribution is the precise avatar generation control by using dual fine-tuned diffusion models.
We present a multi-resolution rendering strategy that facilitates coarse-to-fine supervision of 3D avatar generation.
arXiv Detail & Related papers (2023-06-16T14:18:51Z) - Generalizable One-shot Neural Head Avatar [90.50492165284724]
We present a method that reconstructs and animates a 3D head avatar from a single-view portrait image.
We propose a framework that not only generalizes to unseen identities based on a single-view image, but also captures characteristic details within and beyond the face area.
arXiv Detail & Related papers (2023-06-14T22:33:09Z) - AvatarStudio: Text-driven Editing of 3D Dynamic Human Head Avatars [84.85009267371218]
We propose AvatarStudio, a text-based method for editing the appearance of a dynamic full head avatar.
Our approach builds on existing work to capture dynamic performances of human heads using neural field (NeRF) and edits this representation with a text-to-image diffusion model.
Our method edits the full head in a canonical space, and then propagates these edits to remaining time steps via a pretrained deformation network.
arXiv Detail & Related papers (2023-06-01T11:06:01Z) - DreamAvatar: Text-and-Shape Guided 3D Human Avatar Generation via
Diffusion Models [55.71306021041785]
We present DreamAvatar, a text-and-shape guided framework for generating high-quality 3D human avatars.
We leverage the SMPL model to provide shape and pose guidance for the generation.
We also jointly optimize the losses computed from the full body and from the zoomed-in 3D head to alleviate the common multi-face ''Janus'' problem.
arXiv Detail & Related papers (2023-04-03T12:11:51Z) - I M Avatar: Implicit Morphable Head Avatars from Videos [68.13409777995392]
We propose IMavatar, a novel method for learning implicit head avatars from monocular videos.
Inspired by the fine-grained control mechanisms afforded by conventional 3DMMs, we represent the expression- and pose-related deformations via learned blendshapes and skinning fields.
We show quantitatively and qualitatively that our method improves geometry and covers a more complete expression space compared to state-of-the-art methods.
arXiv Detail & Related papers (2021-12-14T15:30:32Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.