Efficient Depth-Guided Urban View Synthesis
- URL: http://arxiv.org/abs/2407.12395v1
- Date: Wed, 17 Jul 2024 08:16:25 GMT
- Title: Efficient Depth-Guided Urban View Synthesis
- Authors: Sheng Miao, Jiaxin Huang, Dongfeng Bai, Weichao Qiu, Bingbing Liu, Andreas Geiger, Yiyi Liao,
- Abstract summary: We introduce Efficient Depth-Guided Urban View Synthesis (EDUS) for fast feed-forward inference and efficient per-scene fine-tuning.
EDUS exploits noisy predicted geometric priors as guidance to enable generalizable urban view synthesis from sparse input images.
Our results indicate that EDUS achieves state-of-the-art performance in sparse view settings when combined with fast test-time optimization.
- Score: 52.841803876653465
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Recent advances in implicit scene representation enable high-fidelity street view novel view synthesis. However, existing methods optimize a neural radiance field for each scene, relying heavily on dense training images and extensive computation resources. To mitigate this shortcoming, we introduce a new method called Efficient Depth-Guided Urban View Synthesis (EDUS) for fast feed-forward inference and efficient per-scene fine-tuning. Different from prior generalizable methods that infer geometry based on feature matching, EDUS leverages noisy predicted geometric priors as guidance to enable generalizable urban view synthesis from sparse input images. The geometric priors allow us to apply our generalizable model directly in the 3D space, gaining robustness across various sparsity levels. Through comprehensive experiments on the KITTI-360 and Waymo datasets, we demonstrate promising generalization abilities on novel street scenes. Moreover, our results indicate that EDUS achieves state-of-the-art performance in sparse view settings when combined with fast test-time optimization.
Related papers
- Evaluating Modern Approaches in 3D Scene Reconstruction: NeRF vs Gaussian-Based Methods [4.6836510920448715]
This study explores the capabilities of Neural Radiance Fields (NeRF) and Gaussian-based methods in the context of 3D scene reconstruction.
We assess performance based on tracking accuracy, mapping fidelity, and view synthesis.
Findings reveal that NeRF excels in view synthesis, offering unique capabilities in generating new perspectives from existing data.
arXiv Detail & Related papers (2024-08-08T07:11:57Z) - GS-Phong: Meta-Learned 3D Gaussians for Relightable Novel View Synthesis [63.5925701087252]
We propose a novel method for representing a scene illuminated by a point light using a set of relightable 3D Gaussian points.
Inspired by the Blinn-Phong model, our approach decomposes the scene into ambient, diffuse, and specular components.
To facilitate the decomposition of geometric information independent of lighting conditions, we introduce a novel bilevel optimization-based meta-learning framework.
arXiv Detail & Related papers (2024-05-31T13:48:54Z) - FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting [58.41056963451056]
We propose a few-shot view synthesis framework based on 3D Gaussian Splatting.
This framework enables real-time and photo-realistic view synthesis with as few as three training views.
FSGS achieves state-of-the-art performance in both accuracy and rendering efficiency across diverse datasets.
arXiv Detail & Related papers (2023-12-01T09:30:02Z) - DNS SLAM: Dense Neural Semantic-Informed SLAM [92.39687553022605]
DNS SLAM is a novel neural RGB-D semantic SLAM approach featuring a hybrid representation.
Our method integrates multi-view geometry constraints with image-based feature extraction to improve appearance details.
Our experimental results achieve state-of-the-art performance on both synthetic data and real-world data tracking.
arXiv Detail & Related papers (2023-11-30T21:34:44Z) - GS-IR: 3D Gaussian Splatting for Inverse Rendering [71.14234327414086]
We propose GS-IR, a novel inverse rendering approach based on 3D Gaussian Splatting (GS)
We extend GS, a top-performance representation for novel view synthesis, to estimate scene geometry, surface material, and environment illumination from multi-view images captured under unknown lighting conditions.
The flexible and expressive GS representation allows us to achieve fast and compact geometry reconstruction, photorealistic novel view synthesis, and effective physically-based rendering.
arXiv Detail & Related papers (2023-11-26T02:35:09Z) - Learning to Render Novel Views from Wide-Baseline Stereo Pairs [26.528667940013598]
We introduce a method for novel view synthesis given only a single wide-baseline stereo image pair.
Existing approaches to novel view synthesis from sparse observations fail due to recovering incorrect 3D geometry.
We propose an efficient, image-space epipolar line sampling scheme to assemble image features for a target ray.
arXiv Detail & Related papers (2023-04-17T17:40:52Z) - Cascaded and Generalizable Neural Radiance Fields for Fast View
Synthesis [35.035125537722514]
We present CG-NeRF, a cascade and generalizable neural radiance fields method for view synthesis.
We first train CG-NeRF on multiple 3D scenes of the DTU dataset.
We show that CG-NeRF outperforms state-of-the-art generalizable neural rendering methods on various synthetic and real datasets.
arXiv Detail & Related papers (2022-08-09T12:23:48Z) - ProbNVS: Fast Novel View Synthesis with Learned Probability-Guided
Sampling [42.37704606186928]
We propose to build a novel view synthesis framework based on learned MVS priors.
We show that our method achieves 15 to 40 times faster rendering compared to state-of-the-art baselines.
arXiv Detail & Related papers (2022-04-07T14:45:42Z) - Extracting Triangular 3D Models, Materials, and Lighting From Images [59.33666140713829]
We present an efficient method for joint optimization of materials and lighting from multi-view image observations.
We leverage meshes with spatially-varying materials and environment that can be deployed in any traditional graphics engine.
arXiv Detail & Related papers (2021-11-24T13:58:20Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.