ExACT: Teaching AI Agents to Explore with Reflective-MCTS and Exploratory Learning
- URL: http://arxiv.org/abs/2410.02052v3
- Date: Fri, 18 Oct 2024 03:27:37 GMT
- Title: ExACT: Teaching AI Agents to Explore with Reflective-MCTS and Exploratory Learning
- Authors: Xiao Yu, Baolin Peng, Vineeth Vajipey, Hao Cheng, Michel Galley, Jianfeng Gao, Zhou Yu,
- Abstract summary: ExACT is an approach to combine test-time search and self-learning to build o1-like models for agentic applications.
We first introduce Reflective Monte Carlo Tree Search (R-MCTS), a novel test time algorithm designed to enhance AI agents' ability to explore decision space on the fly.
Next, we introduce Exploratory Learning, a novel learning strategy to teach agents to search at inference time without relying on any external search algorithms.
- Score: 78.42927884000673
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Autonomous agents have demonstrated significant potential in automating complex multistep decision-making tasks. However, even state-of-the-art vision-language models (VLMs), such as GPT-4o, still fall short of human-level performance, particularly in intricate web environments and long-horizon tasks. To address these limitations, we present ExACT, an approach to combine test-time search and self-learning to build o1-like models for agentic applications. We first introduce Reflective Monte Carlo Tree Search (R-MCTS), a novel test time algorithm designed to enhance AI agents' ability to explore decision space on the fly. R-MCTS extends traditional MCTS by 1) incorporating contrastive reflection, allowing agents to learn from past interactions and dynamically improve their search efficiency; and 2) using multi-agent debate for reliable state evaluation. Next, we introduce Exploratory Learning, a novel learning strategy to teach agents to search at inference time without relying on any external search algorithms. On the challenging VisualWebArena benchmark, our GPT-4o based R-MCTS agent achieves a 6% to 30% relative improvement across various tasks compared to the previous state-of-the-art. Additionally, we show that the knowledge and experience gained from test-time search can be effectively transferred back to GPT-4o via fine-tuning. After Exploratory Learning, GPT-4o 1) demonstrates the ability to explore the environment, evaluate a state, and backtrack to viable ones when it detects that the current state cannot lead to success, and 2) matches 87% of R-MCTS's performance while using significantly less compute. Notably, our work demonstrates the compute scaling properties in both training - data collection with R-MCTS - and testing time. These results suggest a promising research direction to enhance VLMs' capabilities for agentic applications via test-time search and self-learning.
Related papers
- ML Research Benchmark [0.0]
We present the ML Research Benchmark (MLRB), comprising 7 competition-level tasks derived from recent machine learning conference tracks.
This paper introduces a novel benchmark and evaluates it using agent scaffolds powered by frontier models, including Claude-3 and GPT-4o.
The results indicate that the Claude-3.5 Sonnet agent performs best across our benchmark, excelling in planning and developing machine learning models.
arXiv Detail & Related papers (2024-10-29T21:38:42Z) - SWE-Search: Enhancing Software Agents with Monte Carlo Tree Search and Iterative Refinement [18.84439000902905]
SWE-Search is a multi-agent framework that integrates Monte Carlo Tree Search (MCTS) with a self-improvement mechanism to enhance software agents' performance.
This work highlights the potential of self-evaluation driven search techniques to enhance agent reasoning and planning in complex, dynamic software engineering environments.
arXiv Detail & Related papers (2024-10-26T22:45:56Z) - Tree Search for Language Model Agents [69.43007235771383]
We propose an inference-time search algorithm for LM agents to perform exploration and multi-step planning in interactive web environments.
Our approach is a form of best-first tree search that operates within the actual environment space.
It is the first tree search algorithm for LM agents that shows effectiveness on realistic web tasks.
arXiv Detail & Related papers (2024-07-01T17:07:55Z) - Reinforcement learning informed evolutionary search for autonomous
systems testing [15.210312666486029]
We propose augmenting the evolutionary search (ES) with a reinforcement learning (RL) agent trained using surrogate rewards derived from domain knowledge.
In our approach, known as RIGAA, we first train an RL agent to learn useful constraints of the problem and then use it to produce a certain part of the initial population of the search algorithm.
We evaluate RIGAA on two case studies: maze generation for an autonomous ant robot and road topology generation for an autonomous vehicle lane keeping assist system.
arXiv Detail & Related papers (2023-08-24T13:11:07Z) - Mastering the Unsupervised Reinforcement Learning Benchmark from Pixels [112.63440666617494]
Reinforcement learning algorithms can succeed but require large amounts of interactions between the agent and the environment.
We propose a new method to solve it, using unsupervised model-based RL, for pre-training the agent.
We show robust performance on the Real-Word RL benchmark, hinting at resiliency to environment perturbations during adaptation.
arXiv Detail & Related papers (2022-09-24T14:22:29Z) - Retrieval-Augmented Reinforcement Learning [63.32076191982944]
We train a network to map a dataset of past experiences to optimal behavior.
The retrieval process is trained to retrieve information from the dataset that may be useful in the current context.
We show that retrieval-augmented R2D2 learns significantly faster than the baseline R2D2 agent and achieves higher scores.
arXiv Detail & Related papers (2022-02-17T02:44:05Z) - PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via
Relabeling Experience and Unsupervised Pre-training [94.87393610927812]
We present an off-policy, interactive reinforcement learning algorithm that capitalizes on the strengths of both feedback and off-policy learning.
We demonstrate that our approach is capable of learning tasks of higher complexity than previously considered by human-in-the-loop methods.
arXiv Detail & Related papers (2021-06-09T14:10:50Z) - Planning to Explore via Self-Supervised World Models [120.31359262226758]
Plan2Explore is a self-supervised reinforcement learning agent.
We present a new approach to self-supervised exploration and fast adaptation to new tasks.
Without any training supervision or task-specific interaction, Plan2Explore outperforms prior self-supervised exploration methods.
arXiv Detail & Related papers (2020-05-12T17:59:45Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.