Point2Quad: Generating Quad Meshes from Point Clouds via Face Prediction
- URL: http://arxiv.org/abs/2504.19545v1
- Date: Mon, 28 Apr 2025 07:48:17 GMT
- Title: Point2Quad: Generating Quad Meshes from Point Clouds via Face Prediction
- Abstract summary: We present Point2Quad, the first learning-based method for quad-only mesh generation from point clouds.<n>The key idea is learning to identify quad mesh with fused pointwise and facewise features.<n>Experiments on both clear and noise data demonstrate the effectiveness and superiority of Point2Quad.
- Score: 8.692983641469612
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Quad meshes are essential in geometric modeling and computational mechanics. Although learning-based methods for triangle mesh demonstrate considerable advancements, quad mesh generation remains less explored due to the challenge of ensuring coplanarity, convexity, and quad-only meshes. In this paper, we present Point2Quad, the first learning-based method for quad-only mesh generation from point clouds. The key idea is learning to identify quad mesh with fused pointwise and facewise features. Specifically, Point2Quad begins with a k-NN-based candidate generation considering the coplanarity and squareness. Then, two encoders are followed to extract geometric and topological features that address the challenge of quad-related constraints, especially by combining in-depth quadrilaterals-specific characteristics. Subsequently, the extracted features are fused to train the classifier with a designed compound loss. The final results are derived after the refinement by a quad-specific post-processing. Extensive experiments on both clear and noise data demonstrate the effectiveness and superiority of Point2Quad, compared to baseline methods under comprehensive metrics.
Related papers
- QuadLink: Autoregressive Quad-Dominant Mesh Generation via Point-Relation Learning [46.16011060110813]
The generation of production-ready quad-dominant meshes is a cornerstone of modern 3D content creation.<n>Existing methods are typically limited to producing either pure triangular meshes or pure quadrilateral meshes with isotropic densities.<n>We present QuadLink, a unified framework consisting of three stages for quad-dominant mesh generation by linking points into structured faces.
arXiv Detail & Related papers (2026-05-16T05:04:10Z) - SQuadGen: Generating Simple Quad Layouts via Chart Distance Fields [19.100132639513454]
3D shapes from scanning, reconstruction, or AI-generated content often lack simple quad mesh layouts.<n>Existing quad-remeshing techniques produce complex layouts with irregular loops, leading to tedious manual cleanup.<n>We introduce SQuadGen, a diffusion-based generative framework that leverages Chart Distance Fields (CDF) to synthesize simple quad layouts on 3D shapes.
arXiv Detail & Related papers (2026-04-30T02:15:50Z) - ICP-4D: Bridging Iterative Closest Point and LiDAR Panoptic Segmentation [44.68614934602709]
ICP-4D is a training-free framework that unifies spatial and temporal reasoning through geometric relations among instance-level point sets.<n>To stabilize association under noisy instance predictions, we introduce a Sinkhorn-based soft matching.<n>Our experiments across both SemanticKITTI and panoptic nuScenes demonstrate that our method consistently outperforms state-of-the-art approaches.
arXiv Detail & Related papers (2025-12-22T03:13:08Z) - QuadGPT: Native Quadrilateral Mesh Generation with Autoregressive Models [34.888585681291794]
We introduce QuadGPT, the first autoregressive framework for generating quadrilateral meshes in an end-to-end manner.<n>Our work establishes a new benchmark for native quad-mesh generation and showcases the power of combining large-scale autoregressive models with topology-aware RL refinement.
arXiv Detail & Related papers (2025-09-25T07:58:36Z) - Implicit Neural Compression of Point Clouds [58.45774938982386]
NeRC$textbf3$ is a novel point cloud compression framework leveraging implicit neural representations to handle both geometry and attributes.
For dynamic point clouds, 4D-NeRC$textbf3$ demonstrates superior geometry compression compared to state-of-the-art G-PCC and V-PCC standards.
arXiv Detail & Related papers (2024-12-11T03:22:00Z) - Deformable NeRF using Recursively Subdivided Tetrahedra [24.080838312186376]
DeformRF is a method that seamlessly integrates the manipulability of tetrahedral meshes with the high-quality rendering capabilities of feature grid representations.
We conduct a comprehensive evaluation of our DeformRF on both synthetic and real-captured datasets.
arXiv Detail & Related papers (2024-10-06T08:35:01Z) - Occupancy-Based Dual Contouring [12.944046673902415]
We introduce a dual contouring method that provides state-of-the-art performance for occupancy functions.
Our method is learning-free and carefully designed to maximize the use of GPU parallelization.
arXiv Detail & Related papers (2024-09-20T11:32:21Z) - ParaPoint: Learning Global Free-Boundary Surface Parameterization of 3D Point Clouds [52.03819676074455]
ParaPoint is an unsupervised neural learning pipeline for achieving global free-boundary surface parameterization.
This work makes the first attempt to investigate neural point cloud parameterization that pursues both global mappings and free boundaries.
arXiv Detail & Related papers (2024-03-15T14:35:05Z) - Parametric Surface Constrained Upsampler Network for Point Cloud [33.033469444588086]
We introduce a novel surface regularizer into the upsampler network by forcing the neural network to learn the underlying parametric surface represented by bicubic functions and rotation functions.
These designs are integrated into two different networks for two tasks that take advantages of upsampling layers.
The state-of-the-art experimental results on both tasks demonstrate the effectiveness of the proposed method.
arXiv Detail & Related papers (2023-03-14T21:12:54Z) - CircNet: Meshing 3D Point Clouds with Circumcenter Detection [67.23307214942696]
Reconstructing 3D point clouds into triangle meshes is a key problem in computational geometry and surface reconstruction.
We introduce a deep neural network that detects the circumcenters to achieve point cloud triangulation.
We validate our method on prominent datasets of both watertight and open surfaces.
arXiv Detail & Related papers (2023-01-23T03:32:57Z) - Neural Dual Contouring [25.100284348137695]
We introduce neural dual contouring (NDC), a new data-driven approach to mesh reconstruction based on dual contouring (DC)
NDC produces exactly one vertex per grid cell and one quad for each grid edge intersection.
NDC provides better surface reconstruction accuracy, feature preservation, output complexity, triangle quality, and inference time in comparison to previous learned methods.
arXiv Detail & Related papers (2022-02-04T07:03:39Z) - PCAM: Product of Cross-Attention Matrices for Rigid Registration of
Point Clouds [79.99653758293277]
PCAM is a neural network whose key element is a pointwise product of cross-attention matrices.
We show that PCAM achieves state-of-the-art results among methods which, like us, solve steps (a) and (b) jointly via deepnets.
arXiv Detail & Related papers (2021-10-04T09:23:27Z) - Learning Deformable Tetrahedral Meshes for 3D Reconstruction [78.0514377738632]
3D shape representations that accommodate learning-based 3D reconstruction are an open problem in machine learning and computer graphics.
Previous work on neural 3D reconstruction demonstrated benefits, but also limitations, of point cloud, voxel, surface mesh, and implicit function representations.
We introduce Deformable Tetrahedral Meshes (DefTet) as a particular parameterization that utilizes volumetric tetrahedral meshes for the reconstruction problem.
arXiv Detail & Related papers (2020-11-03T02:57:01Z) - Primal-Dual Mesh Convolutional Neural Networks [62.165239866312334]
We propose a primal-dual framework drawn from the graph-neural-network literature to triangle meshes.
Our method takes features for both edges and faces of a 3D mesh as input and dynamically aggregates them.
We provide theoretical insights of our approach using tools from the mesh-simplification literature.
arXiv Detail & Related papers (2020-10-23T14:49:02Z) - PUGeo-Net: A Geometry-centric Network for 3D Point Cloud Upsampling [103.09504572409449]
We propose a novel deep neural network based method, called PUGeo-Net, to generate uniform dense point clouds.
Thanks to its geometry-centric nature, PUGeo-Net works well for both CAD models with sharp features and scanned models with rich geometric details.
arXiv Detail & Related papers (2020-02-24T14:13:29Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.