Robust Bandwidth Estimation for Real-Time Communication with Offline Reinforcement Learning
- URL: http://arxiv.org/abs/2507.05785v3
- Date: Sun, 07 Sep 2025 06:49:32 GMT
- Title: Robust Bandwidth Estimation for Real-Time Communication with Offline Reinforcement Learning
- Abstract summary: We propose RBWE, a robust bandwidth estimation framework based on offline reinforcement learning (RL)<n>We show that RBWE reduces overestimation errors by 18% and improves 10th percentile Quality of Experience (QoE) by 18.6%, demonstrating its practical effectiveness in real-world RTC applications.
- Score: 12.6053297341409
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Accurate bandwidth estimation (BWE) is critical for real-time communication (RTC) systems. Traditional heuristic approaches offer limited adaptability under dynamic networks, while online reinforcement learning (RL) suffers from high exploration costs and potential service disruptions. Offline RL, which leverages high-quality data collected from real-world environments, offers a promising alternative. However, challenges such as out-of-distribution (OOD) actions, policy extraction from behaviorally diverse datasets, and reliable deployment in production systems remain unsolved. We propose RBWE, a robust bandwidth estimation framework based on offline RL that integrates Q-ensemble (an ensemble of Q-functions) with a Gaussian mixture policy to mitigate OOD risks and enhance policy learning. A fallback mechanism ensures deployment stability by switching to heuristic methods under high uncertainty. Experimental results show that RBWE reduces overestimation errors by 18% and improves the 10th percentile Quality of Experience (QoE) by 18.6%, demonstrating its practical effectiveness in real-world RTC applications. The implementation is publicly available at https://github.com/jiu2021/RBWE_offline.
Related papers
- Robo-ValueRL: Reliable Value Estimation for Offline-to-Online Reinforcement Learning [68.24807262483993]
We propose Robo-ValueRL, a unified framework that enables reliable value estimation and traces its downstream effects on policy pretraining and online improvement.<n>Across 240 hours of offline demonstrations and over 3,000 online rollout trajectories, our experiments show that downstream performance is strongly associated with value reliability.<n>Our system achieves 86% success on millimeter-level precise chip insertion and 84% on generalizable block disassembly.
arXiv Detail & Related papers (2026-07-10T18:01:05Z) - DeFRiS: Silo-Cooperative IoT Applications Scheduling via Decentralized Federated Reinforcement Learning [62.347535250646196]
This paper proposes DeFRiS, a Decentralized Federated Reinforcement Learning framework for robust and scalable Silo-cooperative IoT application scheduling.<n>DeFRiS integrates three innovations: (i) an action-space-agnostic policy utilizing candidate resource scoring to enable seamless knowledge transfer across heterogeneous silos; (ii) a silo-optimized local learning mechanism combining Generalized Advantage Estimation with clipped policy updates to resolve sparse delayed reward challenges; and (iii) a Dual-Track Non-IID robust decentralized aggregation protocol leveraging gradient fingerprints for similarity-aware knowledge transfer and anomaly detection.
arXiv Detail & Related papers (2026-03-16T02:02:38Z) - Uncertainty-Aware Rank-One MIMO Q Network Framework for Accelerated Offline Reinforcement Learning [32.6459755506093]
This paper introduces an Uncertainty-Aware Rank-One Multi-Input Multi-Output (MIMO) Q Network framework for offline reinforcement learning.<n>The framework quantifies data uncertainty and harnesses it in the training losses, aiming to train a policy that maximizes the lower confidence bound of the corresponding Q-function.
arXiv Detail & Related papers (2026-02-23T14:57:52Z) - Behavior-Adaptive Q-Learning: A Unifying Framework for Offline-to-Online RL [3.2883573376133555]
We introduce Behavior-Adaptive Q-Learning (BAQ), a framework designed to enable a smooth transition from offline to online RL.<n>BAQ incorporates a dual-objective loss that (i) aligns the online policy toward the offline behavior when uncertainty is high, and (ii) gradually relaxes this constraint as more confident online experience is accumulated.<n>Across standard benchmarks, BAQ consistently outperforms prior offline-to-online RL approaches, achieving faster recovery, improved robustness, and higher overall performance.
arXiv Detail & Related papers (2025-11-05T18:20:23Z) - Human-in-the-loop Online Rejection Sampling for Robotic Manipulation [55.99788088622936]
Hi-ORS stabilizes value estimation by filtering out negatively rewarded samples during online fine-tuning.<n>Hi-ORS fine-tunes a pi-base policy to master contact-rich manipulation in just 1.5 hours of real-world training.
arXiv Detail & Related papers (2025-10-30T11:53:08Z) - Safe Deployment of Offline Reinforcement Learning via Input Convex Action Correction [9.509828265491064]
offline reinforcement learning (offline RL) offers a promising framework for developing control strategies in chemical process systems.<n>This work investigates the application of offline RL to the safe and efficient control of an exothermic polymerisation continuous stirred-tank reactor.
arXiv Detail & Related papers (2025-07-30T12:58:02Z) - SPEQ: Offline Stabilization Phases for Efficient Q-Learning in High Update-To-Data Ratio Reinforcement Learning [51.10866035483686]
High update-to-data (UTD) ratio algorithms in reinforcement learning (RL) improve sample efficiency but incur high computational costs, limiting real-world scalability.<n>We propose Offline Stabilization Phases for Efficient Q-Learning (SPEQ), an RL algorithm that combines low-UTD online training with periodic offline stabilization phases.<n>During these phases, Q-functions are fine-tuned with high UTD ratios on a fixed replay buffer, reducing redundant updates on suboptimal data.
arXiv Detail & Related papers (2025-01-15T09:04:19Z) - A Perspective of Q-value Estimation on Offline-to-Online Reinforcement
Learning [54.48409201256968]
offline-to-online Reinforcement Learning (O2O RL) aims to improve the performance of offline pretrained policy using only a few online samples.
Most O2O methods focus on the balance between RL objective and pessimism, or the utilization of offline and online samples.
arXiv Detail & Related papers (2023-12-12T19:24:35Z) - Hybrid Reinforcement Learning for Optimizing Pump Sustainability in
Real-World Water Distribution Networks [55.591662978280894]
This article addresses the pump-scheduling optimization problem to enhance real-time control of real-world water distribution networks (WDNs)
Our primary objectives are to adhere to physical operational constraints while reducing energy consumption and operational costs.
Traditional optimization techniques, such as evolution-based and genetic algorithms, often fall short due to their lack of convergence guarantees.
arXiv Detail & Related papers (2023-10-13T21:26:16Z) - A Simple Unified Uncertainty-Guided Framework for Offline-to-Online
Reinforcement Learning [25.123237633748193]
offline-to-online reinforcement learning can be challenging due to constrained exploratory behavior and state-action distribution shift.
We propose a Simple Unified uNcertainty-Guided (SUNG) framework, which unifies the solution to both challenges with the tool of uncertainty.
SUNG achieves state-of-the-art online finetuning performance when combined with different offline RL methods.
arXiv Detail & Related papers (2023-06-13T05:22:26Z) - FIRE: A Failure-Adaptive Reinforcement Learning Framework for Edge Computing Migrations [52.85536740465277]
FIRE is a framework that adapts to rare events by training a RL policy in an edge computing digital twin environment.
We propose ImRE, an importance sampling-based Q-learning algorithm, which samples rare events proportionally to their impact on the value function.
We show that FIRE reduces costs compared to vanilla RL and the greedy baseline in the event of failures.
arXiv Detail & Related papers (2022-09-28T19:49:39Z) - Balancing Value Underestimation and Overestimation with Realistic
Actor-Critic [6.205681604290727]
This paper introduces a novel model-free algorithm, Realistic Actor-Critic(RAC), which can be incorporated with any off-policy RL algorithms to improve sample efficiency.
RAC employs Universal Value Function Approximators (UVFA) to simultaneously learn a policy family with the same neural network, each with different trade-offs between underestimation and overestimation.
We evaluate RAC on the MuJoCo benchmark, achieving 10x sample efficiency and 25% performance improvement on the most challenging Humanoid environment compared to SAC.
arXiv Detail & Related papers (2021-10-19T03:35:01Z) - Uncertainty-Based Offline Reinforcement Learning with Diversified
Q-Ensemble [16.92791301062903]
We propose an uncertainty-based offline RL method that takes into account the confidence of the Q-value prediction and does not require any estimation or sampling of the data distribution.
Surprisingly, we find that it is possible to substantially outperform existing offline RL methods on various tasks by simply increasing the number of Q-networks along with the clipped Q-learning.
arXiv Detail & Related papers (2021-10-04T16:40:13Z) - Uncertainty Weighted Actor-Critic for Offline Reinforcement Learning [63.53407136812255]
Offline Reinforcement Learning promises to learn effective policies from previously-collected, static datasets without the need for exploration.
Existing Q-learning and actor-critic based off-policy RL algorithms fail when bootstrapping from out-of-distribution (OOD) actions or states.
We propose Uncertainty Weighted Actor-Critic (UWAC), an algorithm that detects OOD state-action pairs and down-weights their contribution in the training objectives accordingly.
arXiv Detail & Related papers (2021-05-17T20:16:46Z) - Critic Regularized Regression [70.8487887738354]
We propose a novel offline RL algorithm to learn policies from data using a form of critic-regularized regression (CRR)
We find that CRR performs surprisingly well and scales to tasks with high-dimensional state and action spaces.
arXiv Detail & Related papers (2020-06-26T17:50:26Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.