MVG4D: Image Matrix-Based Multi-View and Motion Generation for 4D Content Creation from a Single Image
- URL: http://arxiv.org/abs/2507.18371v2
- Date: Thu, 31 Jul 2025 11:48:37 GMT
- Title: MVG4D: Image Matrix-Based Multi-View and Motion Generation for 4D Content Creation from a Single Image
- Authors: DongFu Yin, Xiaotian Chen, Fei Richard Yu, Xuanchen Li, Xinhao Zhang,
- Abstract summary: We propose MVG4D, a novel framework that generates dynamic 4D content from a single still image.<n>At its core, MVG4D employs an image matrix module that synthesizes temporally coherent and spatially diverse multi-view images.<n>Our method effectively enhances temporal consistency, geometric fidelity, and visual realism, addressing key challenges in motion discontinuity and background degradation.
- Score: 8.22464804794448
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Advances in generative modeling have significantly enhanced digital content creation, extending from 2D images to complex 3D and 4D scenes. Despite substantial progress, producing high-fidelity and temporally consistent dynamic 4D content remains a challenge. In this paper, we propose MVG4D, a novel framework that generates dynamic 4D content from a single still image by combining multi-view synthesis with 4D Gaussian Splatting (4D GS). At its core, MVG4D employs an image matrix module that synthesizes temporally coherent and spatially diverse multi-view images, providing rich supervisory signals for downstream 3D and 4D reconstruction. These multi-view images are used to optimize a 3D Gaussian point cloud, which is further extended into the temporal domain via a lightweight deformation network. Our method effectively enhances temporal consistency, geometric fidelity, and visual realism, addressing key challenges in motion discontinuity and background degradation that affect prior 4D GS-based methods. Extensive experiments on the Objaverse dataset demonstrate that MVG4D outperforms state-of-the-art baselines in CLIP-I, PSNR, FVD, and time efficiency. Notably, it reduces flickering artifacts and sharpens structural details across views and time, enabling more immersive AR/VR experiences. MVG4D sets a new direction for efficient and controllable 4D generation from minimal inputs.
Related papers
- Free4D: Tuning-free 4D Scene Generation with Spatial-Temporal Consistency [49.875459658889355]
Free4D is a tuning-free framework for 4D scene generation from a single image.<n>Our key insight is to distill pre-trained foundation models for consistent 4D scene representation.<n>The resulting 4D representation enables real-time, controllable rendering.
arXiv Detail & Related papers (2025-03-26T17:59:44Z) - Diffusion4D: Fast Spatial-temporal Consistent 4D Generation via Video Diffusion Models [116.31344506738816]
We present a novel framework, textbfDiffusion4D, for efficient and scalable 4D content generation.
We develop a 4D-aware video diffusion model capable of synthesizing orbital views of dynamic 3D assets.
Our method surpasses prior state-of-the-art techniques in terms of generation efficiency and 4D geometry consistency.
arXiv Detail & Related papers (2024-05-26T17:47:34Z) - SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer [57.506654943449796]
We propose an efficient, sparse-controlled video-to-4D framework named SC4D that decouples motion and appearance.
Our method surpasses existing methods in both quality and efficiency.
We devise a novel application that seamlessly transfers motion onto a diverse array of 4D entities.
arXiv Detail & Related papers (2024-04-04T18:05:18Z) - 4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency [118.15258850780417]
We present textbf4DGen, a novel framework for grounded 4D content creation.<n>Our pipeline facilitates controllable 4D generation, enabling users to specify the motion via monocular video or adopt image-to-video generations.<n>Compared to existing video-to-4D baselines, our approach yields superior results in faithfully reconstructing input signals.
arXiv Detail & Related papers (2023-12-28T18:53:39Z) - DreamGaussian4D: Generative 4D Gaussian Splatting [56.49043443452339]
We introduce DreamGaussian4D (DG4D), an efficient 4D generation framework that builds on Gaussian Splatting (GS)
Our key insight is that combining explicit modeling of spatial transformations with static GS makes an efficient and powerful representation for 4D generation.
Video generation methods have the potential to offer valuable spatial-temporal priors, enhancing the high-quality 4D generation.
arXiv Detail & Related papers (2023-12-28T17:16:44Z) - Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed
Diffusion Models [94.07744207257653]
We focus on the underexplored text-to-4D setting and synthesize dynamic, animated 3D objects.
We combine text-to-image, text-to-video, and 3D-aware multiview diffusion models to provide feedback during 4D object optimization.
arXiv Detail & Related papers (2023-12-21T11:41:02Z) - Consistent4D: Consistent 360{\deg} Dynamic Object Generation from
Monocular Video [15.621374353364468]
Consistent4D is a novel approach for generating 4D dynamic objects from uncalibrated monocular videos.
We cast the 360-degree dynamic object reconstruction as a 4D generation problem, eliminating the need for tedious multi-view data collection and camera calibration.
arXiv Detail & Related papers (2023-11-06T03:26:43Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.