EDTalk++: Full Disentanglement for Controllable Talking Head Synthesis
- URL: http://arxiv.org/abs/2508.13442v1
- Date: Tue, 19 Aug 2025 01:55:25 GMT
- Title: EDTalk++: Full Disentanglement for Controllable Talking Head Synthesis
- Abstract summary: This paper proposes EDTalk++, a novel full disentanglement framework for controllable talking head generation.<n>Our framework enables individual manipulation of mouth shape, head pose, eye movement, and emotional expression, conditioned on video or audio inputs.<n>Experiments are conducted to demonstrate the effectiveness of EDTalk++.
- Score: 3.939565545393492
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Achieving disentangled control over multiple facial motions and accommodating diverse input modalities greatly enhances the application and entertainment of the talking head generation. This necessitates a deep exploration of the decoupling space for facial features, ensuring that they a) operate independently without mutual interference and b) can be preserved to share with different modal inputs, both aspects often neglected in existing methods. To address this gap, this paper proposes EDTalk++, a novel full disentanglement framework for controllable talking head generation. Our framework enables individual manipulation of mouth shape, head pose, eye movement, and emotional expression, conditioned on video or audio inputs. Specifically, we employ four lightweight modules to decompose the facial dynamics into four distinct latent spaces representing mouth, pose, eye, and expression, respectively. Each space is characterized by a set of learnable bases whose linear combinations define specific motions. To ensure independence and accelerate training, we enforce orthogonality among bases and devise an efficient training strategy to allocate motion responsibilities to each space without relying on external knowledge. The learned bases are then stored in corresponding banks, enabling shared visual priors with audio input. Furthermore, considering the properties of each space, we propose an Audio-to-Motion module for audio-driven talking head synthesis. Experiments are conducted to demonstrate the effectiveness of EDTalk++.
Related papers
- MoCoTalk: Multi-Conditional Diffusion with Adaptive Router for Controllable Talking Head Generation [45.88028371034407]
MoCoTalk is a multi-conditional video diffusion framework that unifies four complementary control signals.<n> Adaptive Multi-Condition Router computes channel-wise, timestep-aware gating over the four condition streams.<n> Mouth-Augmented Shading Mesh is a 3DMM-based representation that decouples head motion, mouth motion, expression, and lighting.
arXiv Detail & Related papers (2026-05-08T17:40:01Z) - TAVID: Text-Driven Audio-Visual Interactive Dialogue Generation [72.46711449668814]
We introduce TAVID, a unified framework that generates both interactive faces and conversational speech in a synchronized manner.<n>We evaluate our system across four dimensions: talking face realism, listening head responsiveness, dyadic interaction, and speech quality.
arXiv Detail & Related papers (2025-12-23T12:04:23Z) - Towards Seamless Interaction: Causal Turn-Level Modeling of Interactive 3D Conversational Head Dynamics [40.86039227407712]
We present TIMAR (Turn-level Interleaved Masked AutoRegression), a causal framework for 3D conversational head generation.<n>It fuses multimodal information within each turn and applies turn-level causal attention to accumulate conversational history.<n>Experiments on the DualTalk benchmark show that TIMAR reduces Fréchet Distance and MSE by 15-30% on the test set.
arXiv Detail & Related papers (2025-12-17T11:37:35Z) - HM-Talker: Hybrid Motion Modeling for High-Fidelity Talking Head Synthesis [55.92704600574577]
HM-Talker is a novel framework for generating high-fidelity, temporally coherent talking heads.<n>Explicit cues use Action Units (AUs), anatomically defined facial muscle movements, alongside implicit features to minimize phoneme-viseme misalignment.
arXiv Detail & Related papers (2025-08-14T12:01:52Z) - INFP: Audio-Driven Interactive Head Generation in Dyadic Conversations [11.101103116878438]
We propose INFP, a novel audio-driven head generation framework for dyadic interaction.<n>INFP comprises a Motion-Based Head Imitation stage and an Audio-Guided Motion Generation stage.<n>To facilitate this line of research, we introduce DyConv, a large scale dataset of rich dyadic conversations collected from the Internet.
arXiv Detail & Related papers (2024-12-05T10:20:34Z) - EDTalk: Efficient Disentanglement for Emotional Talking Head Synthesis [5.832760192773463]
This paper proposes a novel Efficient Disentanglement framework for Talking head generation (EDTalk)
Our framework enables individual manipulation of mouth shape, head pose, and emotional expression, conditioned on video or audio inputs.
Experiments are conducted to demonstrate the effectiveness of EDTalk.
arXiv Detail & Related papers (2024-04-02T05:32:39Z) - FaceChain-ImagineID: Freely Crafting High-Fidelity Diverse Talking Faces from Disentangled Audio [45.71036380866305]
We abstract the process of people hearing speech, extracting meaningful cues, and creating dynamically audio-consistent talking faces from a single audio.
Specifically, it involves two critical challenges: one is to effectively decouple identity, content, and emotion from entangled audio, and the other is to maintain intra-video diversity and inter-video consistency.
We introduce the Controllable Coherent Frame generation, which involves the flexible integration of three trainable adapters with frozen Latent Diffusion Models.
arXiv Detail & Related papers (2024-03-04T09:59:48Z) - Emotional Listener Portrait: Realistic Listener Motion Simulation in
Conversation [50.35367785674921]
Listener head generation centers on generating non-verbal behaviors of a listener in reference to the information delivered by a speaker.
A significant challenge when generating such responses is the non-deterministic nature of fine-grained facial expressions during a conversation.
We propose the Emotional Listener Portrait (ELP), which treats each fine-grained facial motion as a composition of several discrete motion-codewords.
Our ELP model can not only automatically generate natural and diverse responses toward a given speaker via sampling from the learned distribution but also generate controllable responses with a predetermined attitude.
arXiv Detail & Related papers (2023-09-29T18:18:32Z) - That's What I Said: Fully-Controllable Talking Face Generation [16.570649208028343]
We propose a canonical space where every face has the same motion patterns but different identities.
The second is to navigate a multimodal motion space that only represents motion-related features while eliminating identity information.
Our method can generate natural-looking talking faces with fully controllable facial attributes and accurate lip synchronisation.
arXiv Detail & Related papers (2023-04-06T17:56:50Z) - Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motion [89.01668641930206]
We present a framework for modeling interactional communication in dyadic conversations.
We autoregressively output multiple possibilities of corresponding listener motion.
Our method organically captures the multimodal and non-deterministic nature of nonverbal dyadic interactions.
arXiv Detail & Related papers (2022-04-18T17:58:04Z) - Pose-Controllable Talking Face Generation by Implicitly Modularized
Audio-Visual Representation [96.66010515343106]
We propose a clean yet effective framework to generate pose-controllable talking faces.
We operate on raw face images, using only a single photo as an identity reference.
Our model has multiple advanced capabilities including extreme view robustness and talking face frontalization.
arXiv Detail & Related papers (2021-04-22T15:10:26Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.