Audio-Driven Universal Gaussian Head Avatars
- URL: http://arxiv.org/abs/2509.18924v1
- Date: Tue, 23 Sep 2025 12:46:43 GMT
- Title: Audio-Driven Universal Gaussian Head Avatars
- Authors: Kartik Teotia, Helge Rhodin, Mohit Mendiratta, Hyeongwoo Kim, Marc Habermann, Christian Theobalt,
- Abstract summary: We introduce the first method for audio-driven universal photorealistic avatar synthesis.<n>It combines a person-agnostic speech model with our novel Universal Head Avatar Prior.<n>Our method is not only the first general audio-driven avatar model that can account for detailed appearance modeling and rendering.
- Score: 66.56656075831954
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: We introduce the first method for audio-driven universal photorealistic avatar synthesis, combining a person-agnostic speech model with our novel Universal Head Avatar Prior (UHAP). UHAP is trained on cross-identity multi-view videos. In particular, our UHAP is supervised with neutral scan data, enabling it to capture the identity-specific details at high fidelity. In contrast to previous approaches, which predominantly map audio features to geometric deformations only while ignoring audio-dependent appearance variations, our universal speech model directly maps raw audio inputs into the UHAP latent expression space. This expression space inherently encodes, both, geometric and appearance variations. For efficient personalization to new subjects, we employ a monocular encoder, which enables lightweight regression of dynamic expression variations across video frames. By accounting for these expression-dependent changes, it enables the subsequent model fine-tuning stage to focus exclusively on capturing the subject's global appearance and geometry. Decoding these audio-driven expression codes via UHAP generates highly realistic avatars with precise lip synchronization and nuanced expressive details, such as eyebrow movement, gaze shifts, and realistic mouth interior appearance as well as motion. Extensive evaluations demonstrate that our method is not only the first generalizable audio-driven avatar model that can account for detailed appearance modeling and rendering, but it also outperforms competing (geometry-only) methods across metrics measuring lip-sync accuracy, quantitative image quality, and perceptual realism.
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