Learning Neural Exposure Fields for View Synthesis
- URL: http://arxiv.org/abs/2510.08279v2
- Date: Fri, 10 Oct 2025 11:49:36 GMT
- Title: Learning Neural Exposure Fields for View Synthesis
- Authors: Michael Niemeyer, Fabian Manhardt, Marie-Julie Rakotosaona, Michael Oechsle, Christina Tsalicoglou, Keisuke Tateno, Jonathan T. Barron, Federico Tombari,
- Abstract summary: We introduce Neural Exposure Fields (NExF), a novel technique for robustly reconstructing 3D scenes with high quality and 3D-consistent appearance.<n>In the core, we propose to learn a neural field predicting an optimal exposure value per 3D point, enabling us to optimize exposure along with the neural scene representation.<n>We find that our approach trains faster than prior works and produces state-of-the-art results on several benchmarks improving by over 55% over best-performing baselines.
- Score: 69.31286586118277
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Recent advances in neural scene representations have led to unprecedented quality in 3D reconstruction and view synthesis. Despite achieving high-quality results for common benchmarks with curated data, outputs often degrade for data that contain per image variations such as strong exposure changes, present, e.g., in most scenes with indoor and outdoor areas or rooms with windows. In this paper, we introduce Neural Exposure Fields (NExF), a novel technique for robustly reconstructing 3D scenes with high quality and 3D-consistent appearance from challenging real-world captures. In the core, we propose to learn a neural field predicting an optimal exposure value per 3D point, enabling us to optimize exposure along with the neural scene representation. While capture devices such as cameras select optimal exposure per image/pixel, we generalize this concept and perform optimization in 3D instead. This enables accurate view synthesis in high dynamic range scenarios, bypassing the need of post-processing steps or multi-exposure captures. Our contributions include a novel neural representation for exposure prediction, a system for joint optimization of the scene representation and the exposure field via a novel neural conditioning mechanism, and demonstrated superior performance on challenging real-world data. We find that our approach trains faster than prior works and produces state-of-the-art results on several benchmarks improving by over 55% over best-performing baselines.
Related papers
- NeSLAM: Neural Implicit Mapping and Self-Supervised Feature Tracking With Depth Completion and Denoising [23.876281686625134]
We present NeSLAM, a framework that achieves accurate and dense depth estimation, robust camera tracking, and realistic synthesis of novel views.
Experiments on various indoor datasets demonstrate the effectiveness and accuracy of the system in reconstruction, tracking quality, and novel view synthesis.
arXiv Detail & Related papers (2024-03-29T07:59:37Z) - Reconstructing Continuous Light Field From Single Coded Image [7.937367109582907]
We propose a method for reconstructing a continuous light field of a target scene from a single observed image.
Joint aperture-exposure coding implemented in a camera enables effective embedding of 3-D scene information into an observed image.
NeRF-based neural rendering enables high quality view synthesis of a 3-D scene from continuous viewpoints.
arXiv Detail & Related papers (2023-11-16T07:59:01Z) - BAA-NGP: Bundle-Adjusting Accelerated Neural Graphics Primitives [6.431806897364565]
Implicit neural representations have become pivotal in robotic perception, enabling robots to comprehend 3D environments from 2D images.
We propose a framework called bundle-adjusting accelerated neural graphics primitives (BAA-NGP)
Results demonstrate 10 to 20 x speed improvement compared to other bundle-adjusting neural radiance field methods.
arXiv Detail & Related papers (2023-06-07T05:36:45Z) - Neural 3D Reconstruction in the Wild [86.6264706256377]
We introduce a new method that enables efficient and accurate surface reconstruction from Internet photo collections.
We present a new benchmark and protocol for evaluating reconstruction performance on such in-the-wild scenes.
arXiv Detail & Related papers (2022-05-25T17:59:53Z) - Urban Radiance Fields [77.43604458481637]
We perform 3D reconstruction and novel view synthesis from data captured by scanning platforms commonly deployed for world mapping in urban outdoor environments.
Our approach extends Neural Radiance Fields, which has been demonstrated to synthesize realistic novel images for small scenes in controlled settings.
Each of these three extensions provides significant performance improvements in experiments on Street View data.
arXiv Detail & Related papers (2021-11-29T15:58:16Z) - BARF: Bundle-Adjusting Neural Radiance Fields [104.97810696435766]
We propose Bundle-Adjusting Neural Radiance Fields (BARF) for training NeRF from imperfect camera poses.
BARF can effectively optimize the neural scene representations and resolve large camera pose misalignment at the same time.
This enables view synthesis and localization of video sequences from unknown camera poses, opening up new avenues for visual localization systems.
arXiv Detail & Related papers (2021-04-13T17:59:51Z) - MVSNeRF: Fast Generalizable Radiance Field Reconstruction from
Multi-View Stereo [52.329580781898116]
We present MVSNeRF, a novel neural rendering approach that can efficiently reconstruct neural radiance fields for view synthesis.
Unlike prior works on neural radiance fields that consider per-scene optimization on densely captured images, we propose a generic deep neural network that can reconstruct radiance fields from only three nearby input views via fast network inference.
arXiv Detail & Related papers (2021-03-29T13:15:23Z) - Neural Lumigraph Rendering [33.676795978166375]
State-of-the-art (SOTA) neural volume rendering approaches are slow to train and require minutes of inference (i.e., rendering) time for high image resolutions.
We adopt high-capacity neural scene representations with periodic activations for jointly optimizing an implicit surface and a radiance field of a scene supervised exclusively with posed 2D images.
Our neural rendering pipeline accelerates SOTA neural volume rendering by about two orders of magnitude and our implicit surface representation is unique in allowing us to export a mesh with view-dependent texture information.
arXiv Detail & Related papers (2021-03-22T03:46:05Z) - Neural Reflectance Fields for Appearance Acquisition [61.542001266380375]
We present Neural Reflectance Fields, a novel deep scene representation that encodes volume density, normal and reflectance properties at any 3D point in a scene.
We combine this representation with a physically-based differentiable ray marching framework that can render images from a neural reflectance field under any viewpoint and light.
arXiv Detail & Related papers (2020-08-09T22:04:36Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.