Quantum Nonlocality under Latency Constraints
- URL: http://arxiv.org/abs/2510.26349v1
- Date: Thu, 30 Oct 2025 10:56:35 GMT
- Title: Quantum Nonlocality under Latency Constraints
- Abstract summary: Bell inequality violation is the phenomenon where multiple non-communicating parties can exhibit correlations using quantum resources.<n>We introduce latency-constrained games, a mathematical framework that extends nonlocal games to the setting where a subset of parties can communicate.<n>The notion of latency-constrained games can have real-world applications, including high frequency trading, distributed computing, computer architecture, and distributed control systems.
- Score: 11.348817263501779
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Bell inequality violation is the phenomenon where multiple non-communicating parties can exhibit correlations using quantum resources that are impossible if they can only use classical resources. One way to enforce non-communication is to apply a latency constraint: the parties must all produce outputs after they receive their inputs within a time window shorter than the speed of light delay between any pair of parties. If this latency constraint is relaxed so that a subset of the parties can communicate, we can obtain a new set of inequalities on correlations that extends Bell inequalities in a very natural way. Moreover, with this relaxed latency constraint, we can also have quantum communication between a subset of parties and thereby achieve possible quantum violations of these new inequalities. We ultimately wish to answer the fundamental question: "What are the physically realizable correlations between multiple parties under varying latency constraints?" To answer this question, we introduce latency-constrained games, a mathematical framework that extends nonlocal games to the setting where a subset of parties can communicate. The notion of latency-constrained games can have real-world applications, including high frequency trading, distributed computing, computer architecture, and distributed control systems.
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