Structural Induced Exploration for Balanced and Scalable Multi-Robot Path Planning
- URL: http://arxiv.org/abs/2512.21654v1
- Date: Thu, 25 Dec 2025 12:53:24 GMT
- Title: Structural Induced Exploration for Balanced and Scalable Multi-Robot Path Planning
- Authors: Zikun Guo, Adeyinka P. Adedigba, Rammohan Mallipeddi, Heoncheol Lee,
- Abstract summary: Multi-robot path planning is a fundamental yet challenging problem due to its complexity and the need to balance global efficiency with fair task allocation among robots.<n>Traditional swarm intelligence methods, although effective on small instances, often converge prematurely and struggle to scale to complex environments.<n>We present a structure-induced exploration framework that integrates structural priors into the search process of the ant colony optimization (ACO)
- Score: 6.823580643749891
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Multi-robot path planning is a fundamental yet challenging problem due to its combinatorial complexity and the need to balance global efficiency with fair task allocation among robots. Traditional swarm intelligence methods, although effective on small instances, often converge prematurely and struggle to scale to complex environments. In this work, we present a structure-induced exploration framework that integrates structural priors into the search process of the ant colony optimization (ACO). The approach leverages the spatial distribution of the task to induce a structural prior at initialization, thereby constraining the search space. The pheromone update rule is then designed to emphasize structurally meaningful connections and incorporates a load-aware objective to reconcile the total travel distance with individual robot workload. An explicit overlap suppression strategy further ensures that tasks remain distinct and balanced across the team. The proposed framework was validated on diverse benchmark scenarios covering a wide range of instance sizes and robot team configurations. The results demonstrate consistent improvements in route compactness, stability, and workload distribution compared to representative metaheuristic baselines. Beyond performance gains, the method also provides a scalable and interpretable framework that can be readily applied to logistics, surveillance, and search-and-rescue applications where reliable large-scale coordination is essential.
Related papers
- Forging Spatial Intelligence: A Roadmap of Multi-Modal Data Pre-Training for Autonomous Systems [75.78934957242403]
Self-driving vehicles and drones require true Spatial Intelligence from multi-modal onboard sensor data.<n>This paper presents a framework for multi-modal pre-training, identifying the core set of techniques driving progress toward this goal.
arXiv Detail & Related papers (2025-12-30T17:58:01Z) - Balancing Efficiency and Fairness: An Iterative Exchange Framework for Multi-UAV Cooperative Path Planning [6.14294229178003]
Multi-UAV cooperative path planning (MU CPP) is a fundamental problem in multi-agent systems.<n>This paper presents a novel Iterative Exchange Framework for MU CPP, balancing efficiency and fairness through iterative task exchanges and path refinements.
arXiv Detail & Related papers (2025-11-29T09:41:22Z) - Designing Domain-Specific Agents via Hierarchical Task Abstraction Mechanism [61.01709143437043]
We introduce a novel agent design framework centered on a Hierarchical Task Abstraction Mechanism (HTAM)<n>Specifically, HTAM moves beyond emulating social roles, instead structuring multi-agent systems into a logical hierarchy that mirrors the intrinsic task-dependency graph of a given domain.<n>We instantiate this framework as EarthAgent, a multi-agent system tailored for complex geospatial analysis.
arXiv Detail & Related papers (2025-11-21T12:25:47Z) - A Multi-Agent Reinforcement Learning Approach for Cooperative Air-Ground-Human Crowdsensing in Emergency Rescue [22.201769922727077]
This paper tackles the Heterogeneous Collaborative-Sensing Task Allocation problem for emergency rescue, considering humans, UAVs, and UGVs.<n>We introduce a novel Hard-Cooperative'' policy where UGVs prioritize recharging low-battery UAVs, alongside performing their sensing tasks.<n>We propose HECTA4ER, a novel multi-agent reinforcement learning algorithm built upon a Decentralized Execution architecture.
arXiv Detail & Related papers (2025-05-11T14:49:15Z) - A Meta-Engine Framework for Interleaved Task and Motion Planning using Topological Refinements [51.54559117314768]
Task And Motion Planning (TAMP) is the problem of finding a solution to an automated planning problem.
We propose a general and open-source framework for modeling and benchmarking TAMP problems.
We introduce an innovative meta-technique to solve TAMP problems involving moving agents and multiple task-state-dependent obstacles.
arXiv Detail & Related papers (2024-08-11T14:57:57Z) - The Complexity of Optimizing Atomic Congestion [14.845310803203724]
Atomic congestion games are a classic topic in network design, routing, and algorithmic game theory.
We show that the problem remains highly intractable even on extremely simple networks.
We conclude by extending our analysis towards the (even more challenging) min-max variant of the problem.
arXiv Detail & Related papers (2023-12-15T21:31:30Z) - MANER: Multi-Agent Neural Rearrangement Planning of Objects in Cluttered
Environments [8.15681999722805]
This paper proposes a learning-based framework for multi-agent object rearrangement planning.
It addresses the challenges of task sequencing and path planning in complex environments.
arXiv Detail & Related papers (2023-06-10T23:53:28Z) - Graph-based Reinforcement Learning meets Mixed Integer Programs: An
application to 3D robot assembly discovery [34.25379651790627]
We tackle the problem of building arbitrary, predefined target structures entirely from scratch using a set of Tetris-like building blocks and a robotic manipulator.
Our novel hierarchical approach aims at efficiently decomposing the overall task into three feasible levels that benefit mutually from each other.
arXiv Detail & Related papers (2022-03-08T14:44:51Z) - Neural Architecture Search From Fr\'echet Task Distance [50.9995960884133]
We show how the distance between a target task and each task in a given set of baseline tasks can be used to reduce the neural architecture search space for the target task.
The complexity reduction in search space for task-specific architectures is achieved by building on the optimized architectures for similar tasks instead of doing a full search without using this side information.
arXiv Detail & Related papers (2021-03-23T20:43:31Z) - CausalWorld: A Robotic Manipulation Benchmark for Causal Structure and
Transfer Learning [138.40338621974954]
CausalWorld is a benchmark for causal structure and transfer learning in a robotic manipulation environment.
Tasks consist of constructing 3D shapes from a given set of blocks - inspired by how children learn to build complex structures.
arXiv Detail & Related papers (2020-10-08T23:01:13Z) - Bottom-up mechanism and improved contract net protocol for the dynamic
task planning of heterogeneous Earth observation resources [61.75759893720484]
Earth observation resources are becoming increasingly indispensable in disaster relief, damage assessment and related domains.
Many unpredicted factors, such as the change of observation task requirements, to the occurring of bad weather and resource failures, may cause the scheduled observation scheme to become infeasible.
A bottom-up distributed coordinated framework together with an improved contract net are proposed to facilitate the dynamic task replanning for heterogeneous Earth observation resources.
arXiv Detail & Related papers (2020-07-13T03:51:08Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.