Unsupervised Hierarchical Skill Discovery
- URL: http://arxiv.org/abs/2601.23156v1
- Date: Fri, 30 Jan 2026 16:41:13 GMT
- Title: Unsupervised Hierarchical Skill Discovery
- Authors: Damion Harvey, Geraud Nangue Tasse, Branden Ingram, Benjamin Rosman, Steven James,
- Abstract summary: We consider the problem of unsupervised skill segmentation and hierarchical structure discovery in reinforcement learning.<n>We propose a method that segments unlabelled trajectories into skills and induces a hierarchical structure over them using a grammar-based approach.<n>We evaluate our approach in high-dimensional, pixel-based environments, including Craftax and the full, unmodified version of Minecraft.
- Score: 11.230382111014073
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: We consider the problem of unsupervised skill segmentation and hierarchical structure discovery in reinforcement learning. While recent approaches have sought to segment trajectories into reusable skills or options, most rely on action labels, rewards, or handcrafted annotations, limiting their applicability. We propose a method that segments unlabelled trajectories into skills and induces a hierarchical structure over them using a grammar-based approach. The resulting hierarchy captures both low-level behaviours and their composition into higher-level skills. We evaluate our approach in high-dimensional, pixel-based environments, including Craftax and the full, unmodified version of Minecraft. Using metrics for skill segmentation, reuse, and hierarchy quality, we find that our method consistently produces more structured and semantically meaningful hierarchies than existing baselines. Furthermore, as a proof of concept for utility, we demonstrate that these discovered hierarchies accelerate and stabilise learning on downstream reinforcement learning tasks.
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