Dual Diffusion Models for Multi-modal Guided 3D Avatar Generation
- URL: http://arxiv.org/abs/2603.04307v1
- Date: Wed, 04 Mar 2026 17:24:28 GMT
- Title: Dual Diffusion Models for Multi-modal Guided 3D Avatar Generation
- Authors: Hong Li, Yutang Feng, Minqi Meng, Yichen Yang, Xuhui Liu, Baochang Zhang,
- Abstract summary: We present PromptAvatar, a framework for generating high-fidelity 3D avatars from text or image prompts.<n>It learns the direct mapping from multi-modal prompts to 3D representations, successfully generating high-fidelity, shading-free 3D avatars in under 10 seconds.<n>Our method significantly outperforms existing state-of-the-art approaches in generation quality, fine-grained detail alignment, and computational efficiency.
- Score: 19.94446175293186
- License: http://creativecommons.org/licenses/by-sa/4.0/
- Abstract: Generating high-fidelity 3D avatars from text or image prompts is highly sought after in virtual reality and human-computer interaction. However, existing text-driven methods often rely on iterative Score Distillation Sampling (SDS) or CLIP optimization, which struggle with fine-grained semantic control and suffer from excessively slow inference. Meanwhile, image-driven approaches are severely bottlenecked by the scarcity and high acquisition cost of high-quality 3D facial scans, limiting model generalization. To address these challenges, we first construct a novel, large-scale dataset comprising over 100,000 pairs across four modalities: fine-grained textual descriptions, in-the-wild face images, high-quality light-normalized texture UV maps, and 3D geometric shapes. Leveraging this comprehensive dataset, we propose PromptAvatar, a framework featuring dual diffusion models. Specifically, it integrates a Texture Diffusion Model (TDM) that supports flexible multi-condition guidance from text and/or image prompts, alongside a Geometry Diffusion Model (GDM) guided by text prompts. By learning the direct mapping from multi-modal prompts to 3D representations, PromptAvatar eliminates the need for time-consuming iterative optimization, successfully generating high-fidelity, shading-free 3D avatars in under 10 seconds. Extensive quantitative and qualitative experiments demonstrate that our method significantly outperforms existing state-of-the-art approaches in generation quality, fine-grained detail alignment, and computational efficiency.
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