CyboRacket: A Perception-to-Action Framework for Humanoid Racket Sports
- URL: http://arxiv.org/abs/2603.14605v1
- Date: Sun, 15 Mar 2026 21:01:14 GMT
- Title: CyboRacket: A Perception-to-Action Framework for Humanoid Racket Sports
- Abstract summary: CyboRacket is a hierarchical perception-to-action framework for humanoid racket sports.<n>It integrates onboard visual perception, physics-based trajectory prediction, and large-scale pre-trained whole-body control.<n>We present results in a vision-based humanoid tennis-hitting task.
- Score: 12.562008425243578
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Dynamic ball-interaction tasks remain challenging for robots because they require tight perception-action coupling under limited reaction time. This challenge is especially pronounced in humanoid racket sports, where successful interception depends on accurate visual tracking, trajectory prediction, coordinated stepping, and stable whole-body striking. Existing robotic racket-sport systems often rely on external motion capture for state estimation or on task-specific low-level controllers that must be retrained across tasks and platforms. We present CyboRacket, a hierarchical perception-to-action framework for humanoid racket sports that integrates onboard visual perception, physics-based trajectory prediction, and large-scale pre-trained whole-body control. The framework uses onboard cameras to track the incoming object, predicts its future trajectory, and converts the estimated interception state into target end-effector and base-motion commands for whole-body execution by SONIC on the Unitree G1 humanoid robot. We evaluate the proposed framework in a vision-based humanoid tennis-hitting task. Experimental results demonstrate real-time visual tracking, trajectory prediction, and successful striking using purely onboard sensing.
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