RenderMem: Rendering as Spatial Memory Retrieval
- URL: http://arxiv.org/abs/2603.14669v1
- Date: Sun, 15 Mar 2026 23:53:40 GMT
- Title: RenderMem: Rendering as Spatial Memory Retrieval
- Abstract summary: Embodied reasoning is inherently viewpoint-dependent.<n>We introduce RenderMem, a spatial memory framework that treats rendering as the interface between 3D world representations and spatial reasoning.
- Score: 3.781421673607643
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Embodied reasoning is inherently viewpoint-dependent: what is visible, occluded, or reachable depends critically on where the agent stands. However, existing spatial memory systems for embodied agents typically store either multi-view observations or object-centric abstractions, making it difficult to perform reasoning with explicit geometric grounding. We introduce RenderMem, a spatial memory framework that treats rendering as the interface between 3D world representations and spatial reasoning. Instead of storing fixed observations, RenderMem maintains a 3D scene representation and generates query-conditioned visual evidence by rendering the scene from viewpoints implied by the query. This enables embodied agents to reason directly about line-of-sight, visibility, and occlusion from arbitrary perspectives. RenderMem is fully compatible with existing vision-language models and requires no modification to standard architectures. Experiments in the AI2-THOR environment show consistent improvements on viewpoint-dependent visibility and occlusion queries over prior memory baselines.
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