Nonlocal Games as Cross-Platform Quantum Benchmarks: Exceeding unconditional classical bounds on trapped-ion processors
- URL: http://arxiv.org/abs/2603.18323v1
- Date: Wed, 18 Mar 2026 22:14:12 GMT
- Title: Nonlocal Games as Cross-Platform Quantum Benchmarks: Exceeding unconditional classical bounds on trapped-ion processors
- Abstract summary: Nonlocal games provide application-level benchmarks for quantum hardware whose classical performance bounds are information-theoretic.<n>We implement a 14-vertex graph coloring game, the smallest graph exhibiting a quantum-classical separation for this game type, on four trapped-ion quantum processors across three institutions.<n>One system achieved a win rate that surpasses the classical bound with statistical significance, marking the first violation of a classical bound in a graph coloring nonlocal game on quantum hardware.
- Score: 26.481826861716367
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Nonlocal games provide application-level benchmarks for quantum hardware whose classical performance bounds are information-theoretic, holding against all classical strategies regardless of computational resources. We implement a 14-vertex graph coloring game, the smallest graph exhibiting a quantum-classical separation for this game type, on four trapped-ion quantum processors across three institutions. One system achieved a win rate that surpasses the classical bound with statistical significance, marking the first violation of a classical bound in a graph coloring nonlocal game on quantum hardware. The remaining systems achieved win rates comparable to the best superconducting processors evaluated on the same game, further illustrating the potential of nonlocal games as cross-architecture quantum benchmarks.
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