Generative Adversarial Perturbations with Cross-paradigm Transferability on Localized Crowd Counting
- URL: http://arxiv.org/abs/2603.24821v1
- Date: Wed, 25 Mar 2026 21:13:38 GMT
- Title: Generative Adversarial Perturbations with Cross-paradigm Transferability on Localized Crowd Counting
- Abstract summary: We introduce a novel adversarial framework that compromises both density map and point regression architectural paradigms.<n>We successfully transfer across seven state-of-the-art crowd models with transfer ratios ranging from 0.55 to 1.69.<n>Our approach strikes a balance between attack effectiveness and imperceptibility compared to state-of-the-art transferable attack strategies.
- Score: 0.6876170080150775
- License: http://creativecommons.org/licenses/by-nc-nd/4.0/
- Abstract: State-of-the-art crowd counting and localization are primarily modeled using two paradigms: density maps and point regression. Given the field's security ramifications, there is active interest in model robustness against adversarial attacks. Recent studies have demonstrated transferability across density-map-based approaches via adversarial patches, but cross-paradigm attacks (i.e., across both density map-based models and point regression-based models) remain unexplored. We introduce a novel adversarial framework that compromises both density map and point regression architectural paradigms through a comprehensive multi-task loss optimization. For point-regression models, we employ scene-density-specific high-confidence logit suppression; for density-map approaches, we use peak-targeted density map suppression. Both are combined with model-agnostic perceptual constraints to ensure that perturbations are effective and imperceptible to the human eye. Extensive experiments demonstrate the effectiveness of our attack, achieving on average a 7X increase in Mean Absolute Error compared to clean images while maintaining competitive visual quality, and successfully transferring across seven state-of-the-art crowd models with transfer ratios ranging from 0.55 to 1.69. Our approach strikes a balance between attack effectiveness and imperceptibility compared to state-of-the-art transferable attack strategies. The source code is available at https://github.com/simurgh7/CrowdGen
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