Which Reconstruction Model Should a Robot Use? Routing Image-to-3D Models for Cost-Aware Robotic Manipulation
- URL: http://arxiv.org/abs/2603.27797v1
- Date: Sun, 29 Mar 2026 18:23:28 GMT
- Title: Which Reconstruction Model Should a Robot Use? Routing Image-to-3D Models for Cost-Aware Robotic Manipulation
- Abstract summary: Multiple reconstruction methods offer different cost-quality tradeoffs.<n>We propose SCOUT, a novel routing framework that decouples reconstruction scores into two components.<n>SCOUT supports arbitrary cost constraints at inference time, accommodating the multi-dimensional cost constraints common in robotics.
- Score: 14.047294299357352
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Robotic manipulation tasks require 3D mesh reconstructions of varying quality: dexterous manipulation demands fine-grained surface detail, while collision-free planning tolerates coarser representations. Multiple reconstruction methods offer different cost-quality tradeoffs, from Image-to-3D models - whose output quality depends heavily on the input viewpoint - to view-invariant methods such as structured light scanning. Querying all models is computationally prohibitive, motivating per-input model selection. We propose SCOUT, a novel routing framework that decouples reconstruction scores into two components: (1) the relative performance of viewpoint-dependent models, captured by a learned probability distribution, and (2) the overall image difficulty, captured by a scalar partition function estimate. As the learned network operates only over the viewpoint-dependent models, view-invariant pipelines can be added, removed, or reconfigured without retraining. SCOUT also supports arbitrary cost constraints at inference time, accommodating the multi-dimensional cost constraints common in robotics. We evaluate on the Google Scanned Objects, BigBIRD, and YCB datasets under multiple mesh quality metrics, demonstrating consistent improvements over routing baselines adapted from the LLM literature across various cost constraints. We further validate the framework through robotic grasping and dexterous manipulation experiments. We release the code and additional results on our website.
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