True to Tone? Quantifying Skin Tone Fidelity and Bias in Photographic-to-Virtual Human Pipelines
- URL: http://arxiv.org/abs/2604.02055v1
- Date: Thu, 02 Apr 2026 13:54:06 GMT
- Title: True to Tone? Quantifying Skin Tone Fidelity and Bias in Photographic-to-Virtual Human Pipelines
- Abstract summary: Most accessible avatar creation pipelines rely on photographic inputs that lack colorimetric calibration.<n>We propose a fully automatic and scalable methodology to evaluate skin tone fidelity across the VH generation pipeline.<n>Our results show phenotype-dependent behavior of extraction strategies and consistently higher colorimetric errors for darker skin tones.
- Score: 0.18472148461613158
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Accurate reproduction of facial skin tone is essential for realism, identity preservation, and fairness in Virtual Human (VH) rendering. However, most accessible avatar creation pipelines rely on photographic inputs that lack colorimetric calibration, which can introduce inconsistencies and bias. We propose a fully automatic and scalable methodology to systematically evaluate skin tone fidelity across the VH generation pipeline. Our approach defines a full workflow that integrates skin color and illumination extraction, texture recolorization, real-time rendering, and quantitative color analysis. Using facial images from the Chicago Face Database (CFD), we compare skin tone extraction strategies based on cheek-region sampling, following the literature, and multidimensional masking derived from full-face analysis. Additionally, we test both strategies with lighting isolation, using the pre-trained TRUST framework, employed without any training or optimization within our pipeline. Extracted skin tones are applied to MetaHuman textures and rendered under multiple lighting configurations. Skin tone consistency is evaluated objectively in the CIELAB color space using the $ΔE$ metric and the Individual Typology Angle (ITA). The proposed methodology operates without manual intervention and, with the exception of pre-trained illumination compensation modules, the pipeline does not include learning or training stages, enabling low computational cost and large-scale evaluation. Using this framework, we generate and analyze approximately 19,848 rendered instances. Our results show phenotype-dependent behavior of extraction strategies and consistently higher colorimetric errors for darker skin tones.
Related papers
- Colors Matter: AI-Driven Exploration of Human Feature Colors [0.0]
This study uses advanced imaging techniques and machine learning for feature extraction and classification of key human attributes.<n>The system achieves up to 80% accuracy in tone classification using the Delta E-HSV method with Gaussian blur.<n>This work highlights the potential of AI-powered color analysis and feature extraction for delivering inclusive, precise, and nuanced classification.
arXiv Detail & Related papers (2025-05-20T21:35:44Z) - Skin Color Measurement from Dermatoscopic Images: An Evaluation on a Synthetic Dataset [0.0]
We assess four classes of image colorimetry approaches: segmentation-based, patch-based, color quantization, and neural networks.<n>Our results show that segmentation-based and color quantization methods yield robust, lighting-invariant estimates.<n>Neural network models, particularly when combined with heavy blurring to reduce overfitting, can provide light-invariant Fitzpatrick predictions.
arXiv Detail & Related papers (2025-04-06T13:57:34Z) - Materialist: Physically Based Editing Using Single-Image Inverse Rendering [47.85234717907478]
Materialist is a method combining a learning-based approach with physically based progressive differentiable rendering.<n>Our approach enables a range of applications, including material editing, object insertion, and relighting.<n> Experiments demonstrate strong performance across synthetic and real-world datasets.
arXiv Detail & Related papers (2025-01-07T11:52:01Z) - Relightify: Relightable 3D Faces from a Single Image via Diffusion
Models [86.3927548091627]
We present the first approach to use diffusion models as a prior for highly accurate 3D facial BRDF reconstruction from a single image.
In contrast to existing methods, we directly acquire the observed texture from the input image, thus, resulting in more faithful and consistent estimation.
arXiv Detail & Related papers (2023-05-10T11:57:49Z) - ParaColorizer: Realistic Image Colorization using Parallel Generative
Networks [1.7778609937758327]
Grayscale image colorization is a fascinating application of AI for information restoration.
We present a parallel GAN-based colorization framework.
We show the shortcomings of the non-perceptual evaluation metrics commonly used to assess multi-modal problems.
arXiv Detail & Related papers (2022-08-17T13:49:44Z) - Meta Balanced Network for Fair Face Recognition [51.813457201437195]
We systematically and scientifically study bias from both data and algorithm aspects.
We propose a novel meta-learning algorithm, called Meta Balanced Network (MBN), which learns adaptive margins in large margin loss.
Extensive experiments show that MBN successfully mitigates bias and learns more balanced performance for people with different skin tones in face recognition.
arXiv Detail & Related papers (2022-05-13T10:25:44Z) - Color Invariant Skin Segmentation [17.501659517108884]
This paper addresses the problem of automatically detecting human skin in images without reliance on color information.
A primary motivation of the work has been to achieve results that are consistent across the full range of skin tones.
We present a new approach that performs well in the absence of such information.
arXiv Detail & Related papers (2022-04-21T05:07:21Z) - Palette: Image-to-Image Diffusion Models [50.268441533631176]
We introduce Palette, a simple and general framework for image-to-image translation using conditional diffusion models.
On four challenging image-to-image translation tasks, Palette outperforms strong GAN and regression baselines.
We report several sample quality scores including FID, Inception Score, Classification Accuracy of a pre-trained ResNet-50, and Perceptual Distance against reference images.
arXiv Detail & Related papers (2021-11-10T17:49:29Z) - DIB-R++: Learning to Predict Lighting and Material with a Hybrid
Differentiable Renderer [78.91753256634453]
We consider the challenging problem of predicting intrinsic object properties from a single image by exploiting differentiables.
In this work, we propose DIBR++, a hybrid differentiable which supports these effects by combining specularization and ray-tracing.
Compared to more advanced physics-based differentiables, DIBR++ is highly performant due to its compact and expressive model.
arXiv Detail & Related papers (2021-10-30T01:59:39Z) - Degrade is Upgrade: Learning Degradation for Low-light Image Enhancement [52.49231695707198]
We investigate the intrinsic degradation and relight the low-light image while refining the details and color in two steps.
Inspired by the color image formulation, we first estimate the degradation from low-light inputs to simulate the distortion of environment illumination color, and then refine the content to recover the loss of diffuse illumination color.
Our proposed method has surpassed the SOTA by 0.95dB in PSNR on LOL1000 dataset and 3.18% in mAP on ExDark dataset.
arXiv Detail & Related papers (2021-03-19T04:00:27Z) - Intrinsic Decomposition of Document Images In-the-Wild [28.677728405031782]
We present a learning-based method that directly estimates document reflectance based on intrinsic image formation.
The proposed architecture works in a self-supervised manner where only the synthetic texture is used as a weak training signal.
Our reflectance estimation scheme, when used as a pre-processing step of an OCR pipeline, shows a 26% improvement of character error rate.
arXiv Detail & Related papers (2020-11-29T21:39:58Z) - Unsupervised Learning Facial Parameter Regressor for Action Unit
Intensity Estimation via Differentiable Renderer [51.926868759681014]
We present a framework to predict the facial parameters based on a bone-driven face model (BDFM) under different views.
The proposed framework consists of a feature extractor, a generator, and a facial parameter regressor.
arXiv Detail & Related papers (2020-08-20T09:49:13Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.