Learning from Equivalence Queries, Revisited
- URL: http://arxiv.org/abs/2604.04535v1
- Date: Mon, 06 Apr 2026 08:55:41 GMT
- Title: Learning from Equivalence Queries, Revisited
- Abstract summary: We study learning from equivalence queries under both full-information and bandit feedback.<n>Our analysis combines a game-theoretic view of symmetric adversaries with adaptive weighting methods and minimax arguments.
- Score: 62.46207559138802
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Modern machine learning systems, such as generative models and recommendation systems, often evolve through a cycle of deployment, user interaction, and periodic model updates. This differs from standard supervised learning frameworks, which focus on loss or regret minimization over a fixed sequence of prediction tasks. Motivated by this setting, we revisit the classical model of learning from equivalence queries, introduced by Angluin (1988). In this model, a learner repeatedly proposes hypotheses and, when a deployed hypothesis is inadequate, receives a counterexample. Under fully adversarial counterexample generation, however, the model can be overly pessimistic. In addition, most prior work assumes a \emph{full-information} setting, where the learner also observes the correct label of the counterexample, an assumption that is not always natural. We address these issues by restricting the environment to a broad class of less adversarial counterexample generators, which we call \emph{symmetric}. Informally, such generators choose counterexamples based only on the symmetric difference between the hypothesis and the target. This class captures natural mechanisms such as random counterexamples (Angluin and Dohrn, 2017; Bhatia, 2021; Chase, Freitag, and Reyzin, 2024), as well as generators that return the simplest counterexample according to a prescribed complexity measure. Within this framework, we study learning from equivalence queries under both full-information and bandit feedback. We obtain tight bounds on the number of learning rounds in both settings and highlight directions for future work. Our analysis combines a game-theoretic view of symmetric adversaries with adaptive weighting methods and minimax arguments.
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