Mapping Child Malnutrition and Measuring Efficiency of Community Healthcare Workers through Location Based Games in India
- URL: http://arxiv.org/abs/2604.07299v1
- Date: Wed, 08 Apr 2026 17:06:24 GMT
- Title: Mapping Child Malnutrition and Measuring Efficiency of Community Healthcare Workers through Location Based Games in India
- Abstract summary: Community Healthcare Workers (CHWs) serve as critical intermediaries between the state and beneficiaries.<n>Crowdsourcing child anthropometric data through CHWs could establish a valuable repository for evidence-based decision-making.<n>Existing platforms often fail to maintain CHWs' engagement over time and across different spatial contexts.
- Score: 1.1470070927586014
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: In India, Community Healthcare Workers (CHWs) serve as critical intermediaries between the state and beneficiaries, including pregnant mothers and children. Effective planning and prioritization of care and services necessitate the collection of accurate health data from the community. Crowdsourcing child anthropometric data through CHWs could establish a valuable repository for evidence-based decision-making and service planning. However, existing platforms often fail to maintain CHWs' engagement over time and across different spatial contexts, resulting in spatially misrepresented and outdated data. This study addresses these challenges by conducting a co-design exercise to develop innovative methods for collecting anthropometric data over time and space. The exercise involved analyzing data to create hotspot and density distribution maps. We implemented a trial of the developed game with two groups (n=94 per group) from various states across India, comparing the game-based and non-game-based data collection methods. Our findings reveal that the game-based approach significantly improved measuring efficiency (p<0.05) and demonstrated superior engagement and retention compared to the non-game-based method. This research contributes to the expanding literature on co-design and Research through Design (RtD) methodologies for developing geospatial games, highlighting their potential to enhance data collection practices and improve engagement among CHWs.
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