Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagement
- URL: http://arxiv.org/abs/2604.09473v1
- Date: Fri, 10 Apr 2026 16:31:12 GMT
- Title: Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagement
- Abstract summary: We introduce Immersive Volumetric Videos, a new volumetric media format designed to provide large 6-DoF interaction spaces.<n>We present ImViD, a multi-view, multi-modal dataset built upon a space-oriented capture philosophy.<n>We propose, to our knowledge, the first method for sound field reconstruction from such multi-view audiovisual data.
- Score: 27.56981802996559
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Fully immersive experiences that tightly integrate 6-DoF visual and auditory interaction are essential for virtual and augmented reality. While such experiences can be achieved through computer-generated content, constructing them directly from real-world captured videos remains largely unexplored. We introduce Immersive Volumetric Videos, a new volumetric media format designed to provide large 6-DoF interaction spaces, audiovisual feedback, and high-resolution, high-frame-rate dynamic content. To support IVV construction, we present ImViD, a multi-view, multi-modal dataset built upon a space-oriented capture philosophy. Our custom capture rig enables synchronized multi-view video-audio acquisition during motion, facilitating efficient capture of complex indoor and outdoor scenes with rich foreground--background interactions and challenging dynamics. The dataset provides 5K-resolution videos at 60 FPS with durations of 1-5 minutes, offering richer spatial, temporal, and multimodal coverage than existing benchmarks. Leveraging this dataset, we develop a dynamic light field reconstruction framework built upon a Gaussian-based spatio-temporal representation, incorporating flow-guided sparse initialization, joint camera temporal calibration, and multi-term spatio-temporal supervision for robust and accurate modeling of complex motion. We further propose, to our knowledge, the first method for sound field reconstruction from such multi-view audiovisual data. Together, these components form a unified pipeline for immersive volumetric video production. Extensive benchmarks and immersive VR experiments demonstrate that our pipeline generates high-quality, temporally stable audiovisual volumetric content with large 6-DoF interaction spaces. This work provides both a foundational definition and a practical construction methodology for immersive volumetric videos.
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