AEL: Agent Evolving Learning for Open-Ended Environments
- URL: http://arxiv.org/abs/2604.21725v1
- Date: Thu, 23 Apr 2026 14:29:25 GMT
- Title: AEL: Agent Evolving Learning for Open-Ended Environments
- Abstract summary: We introduce emphAgent Evolving Learning (ael), a two-timescale framework that addresses this obstacle.<n>ael achieves a Sharpe ratio of 2.13$pm$0.47, outperforming five published self-improving methods.<n>This demonstrates that the bottleneck in agent self-improvement is emphself-diagnosing how to use experience rather than adding architectural complexity.
- Score: 43.56685432981852
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: LLM agents increasingly operate in open-ended environments spanning hundreds of sequential episodes, yet they remain largely stateless: each task is solved from scratch without converting past experience into better future behavior. The central obstacle is not \emph{what} to remember but \emph{how to use} what has been remembered, including which retrieval policy to apply, how to interpret prior outcomes, and when the current strategy itself must change. We introduce \emph{Agent Evolving Learning} (\ael{}), a two-timescale framework that addresses this obstacle. At the fast timescale, a Thompson Sampling bandit learns which memory retrieval policy to apply at each episode; at the slow timescale, LLM-driven reflection diagnoses failure patterns and injects causal insights into the agent's decision prompt, giving it an interpretive frame for the evidence it retrieves. On a sequential portfolio benchmark (10 sector-diverse tickers, 208 episodes, 5 random seeds), \ael{} achieves a Sharpe ratio of 2.13$\pm$0.47, outperforming five published self-improving methods and all non-LLM baselines while maintaining the lowest variance among all LLM-based approaches. A nine-variant ablation reveals a ``less is more'' pattern: memory and reflection together produce a 58\% cumulative improvement over the stateless baseline, yet every additional mechanism we test (planner evolution, per-tool selection, cold-start initialization, skill extraction, and three credit assignment methods) \emph{degrades} performance. This demonstrates that the bottleneck in agent self-improvement is \emph{self-diagnosing how to use} experience rather than adding architectural complexity. Code and data: https://github.com/WujiangXu/AEL.
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