Talking Slide Avatars: Open-Source Multimodal Communication Approach for Teaching
- URL: http://arxiv.org/abs/2604.23703v1
- Date: Sun, 26 Apr 2026 13:36:45 GMT
- Title: Talking Slide Avatars: Open-Source Multimodal Communication Approach for Teaching
- Abstract summary: This study presents a practice-based analysis of an open-source workflow for creating talking slide avatars for slide-based teaching.<n>The study frames talking slide avatars as multimodal communication artifacts at the intersection of digital pedagogy, aesthetic education, and art-technology practice.
- Score: 7.927674438432626
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Slide-based teaching is widely used in higher education, yet in online, hybrid, and asynchronous contexts, slides often lose the instructor presence, narrative continuity, and expressive framing that help learners connect with content. Full lecture video can partly restore these qualities, but it is time-consuming to record, revise, and reuse. This study addresses that pedagogical and production challenge by presenting a practice-based analysis of an open-source workflow for creating talking slide avatars for slide-based teaching. The workflow integrates OpenVoice for text-to-speech generation and voice cloning with Ditto-TalkingHead for audio-driven talking-image synthesis, enabling instructors to transform a script and a static portrait into a short narrated video that can be embedded in slide decks or HTML-based lecture materials. Rather than treating this workflow merely as a technical solution, the study frames talking slide avatars as multimodal communication artifacts at the intersection of digital pedagogy, aesthetic education, and art-technology practice. Using a practice-based implementation and analytic reflection approach, the study documents the production pipeline, examines its communicative and aesthetic affordances, and proposes practical guidelines for script length, image selection, pacing, disclosure, accessibility, and ethical use. The study makes three primary contributions: it presents an educator-oriented open-source production model, reframes talking avatars as an educational communication design problem, and proposes a responsible pathway for incorporating generative synthetic media into teaching. It concludes that short, transparent, and carefully designed avatars can humanize slide-based instruction while providing a reusable communicative layer for introductions, transitions, reminders, and recaps across online, hybrid, and asynchronous learning environments.
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