InteractWeb-Bench: Can Multimodal Agent Escape Blind Execution in Interactive Website Generation?
- URL: http://arxiv.org/abs/2604.27419v1
- Date: Thu, 30 Apr 2026 04:49:34 GMT
- Title: InteractWeb-Bench: Can Multimodal Agent Escape Blind Execution in Interactive Website Generation?
- Abstract summary: Real-world development is constrained by a critical bottleneck: the semantic misalignment between ambiguous, low-quality instructions from non-expert users and model understanding.<n>We introduce InteractWeb-Bench, the first multimodal interactive benchmark for website generation under non-expert low-code user conditions.
- Score: 20.180246350877045
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: With the advancement of multimodal large language models (MLLMs) and coding agents, the website development has shifted from manual programming to agent-based project-level code synthesis. Existing benchmarks rely on idealized assumptions, especially for well-structured, information-rich inputs and static execution settings. In contrast, real-world development is constrained by a critical bottleneck: the semantic misalignment between ambiguous, low-quality instructions from non-expert users and model understanding, which results in a failure mode that we term blind execution. To address this gap, we introduce InteractWeb-Bench, the first multimodal interactive benchmark for website generation under non-expert low-code user conditions. InteractWeb-Bench introduces four types of user agents and persona-driven instruction perturbations to systematically simulate diverse user behaviors, including ambiguity, redundancy, and contradiction, grounded in requirement engineering defect taxonomies. We develop an interactive execution environment for agents, featuring a unified action space comprising Clarify, Implement, Verify, and Submit, enabling iterative intent refinement, code synthesis, and visual feedback-based validation. Extensive experiments and analysis reveal that frontier MLLM-based agents remain trapped in blind execution, exposing limitations in intent recognition and adaptive interaction.
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