Think, then Score: Decoupled Reasoning and Scoring for Video Reward Modeling
- URL: http://arxiv.org/abs/2605.05922v2
- Date: Tue, 12 May 2026 06:25:12 GMT
- Title: Think, then Score: Decoupled Reasoning and Scoring for Video Reward Modeling
- Abstract summary: Video reward models should predict accurate rewards that align with human preferences across diverse scenarios.<n>Existing paradigms face a fundamental dilemma: textitDiscriminative RMs regress rewards directly on features extracted by multimodal large language models without explicit reasoning.<n>We introduce DeScore, a training-efficient and generalizable video reward model.
- Score: 32.50799160769865
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Recent advances in generative video models are increasingly driven by post-training and test-time scaling, both of which critically depend on the quality of video reward models (RMs). An ideal reward model should predict accurate rewards that align with human preferences across diverse scenarios. However, existing paradigms face a fundamental dilemma: \textit{Discriminative RMs} regress rewards directly on features extracted by multimodal large language models (MLLMs) without explicit reasoning, making them prone to shortcut learning and heavily reliant on massive data scaling for generalization. In contrast, \textit{Generative RMs} with Chain-of-Thought (CoT) reasoning exhibit superior interpretability and generalization potential, as they leverage fine-grained semantic supervision to internalize the rationales behind human preferences. However, they suffer from inherent optimization bottlenecks due to the coupling of reasoning and scoring within a single autoregressive inference chain. To harness the generalization benefits of CoT reasoning while mitigating the training instability of coupled reasoning and scoring, we introduce DeScore, a training-efficient and generalizable video reward model. DeScore employs a decoupled ``think-then-score'' paradigm: an MLLM first generates an explicit CoT, followed by a dedicated discriminative scoring module consisting of a learnable query token and a regression head that predicts the final reward. DeScore is optimized via a two-stage framework: (1) a discriminative cold start incorporating a random mask mechanism to ensure robust scoring capabilities, and (2) a dual-objective reinforcement learning stage that independently refines CoT reasoning quality and calibrates the final reward, ensuring that higher-quality reasoning directly translates to superior model performance.
Related papers
- Learning Latent Reasoning Traces for Scalar Reward Models End-to-End [12.1879321996632]
Reward models (RMs) are central to aligning large language models with human preferences via reinforcement learning.<n>LatentRM learns intermediate reasoning traces as discrete latent variables to explicitly maximize the likelihood of downstream scalar rewards.<n>LatentRM outperforms scalar, generative, and hybrid RMs on preference modeling and policy alignment across tasks ranging from open-ended conversation to complex reasoning.
arXiv Detail & Related papers (2026-07-31T09:05:58Z) - CiPO: Counterfactual Unlearning for Large Reasoning Models through Iterative Preference Optimization [54.774620283208776]
Large Reasoning Models (LRMs) emphasize long chain-of-thought (CoT) reasoning to address complex questions.<n>Existing methods either struggle to completely eliminate undesired knowledge from the CoT traces or degrade the reasoning performances due to the interference with the reasoning process.<n>We introduce Counterfactual Unlearning through iterative Preference Optimization (CiPO), a novel framework that redefines unlearning as the targeted intervention of the CoT reasoning in LRMs.
arXiv Detail & Related papers (2026-04-17T08:56:36Z) - RationalRewards: Reasoning Rewards Scale Visual Generation Both Training and Test Time [51.256131853751754]
We show that teaching reward models to produce explicit, multi-dimensional critiques transforms them from passive evaluators into active optimization tools.<n>We introduce Preference-Anchored Rationalization (PARROT), a principled framework that recovers high-quality rationales from readily available preference data.<n>The resulting model, RationalRewards (8B), achieves state-of-the-art preference prediction among open-source reward models.
arXiv Detail & Related papers (2026-04-13T15:38:09Z) - Reason Only When Needed: Efficient Generative Reward Modeling via Model-Internal Uncertainty [33.04999074297977]
E-GRM is an efficient generative reward modeling framework grounded in model-internal uncertainty.<n>We show that E-GRM substantially reduces inference cost while consistently improving answer accuracy.
arXiv Detail & Related papers (2026-04-11T07:35:08Z) - CDRRM: Contrast-Driven Rubric Generation for Reliable and Interpretable Reward Modeling [61.75914342638658]
CDRRM (Contrast-Driven Reward Model) is a framework for high-quality rubric generation and guided preference judgment.<n>This work offers a scalable, interpretable, and data-efficient path for reward modeling.
arXiv Detail & Related papers (2026-03-09T07:15:23Z) - Answer-Consistent Chain-of-thought Reinforcement Learning For Multi-modal Large Langauge Models [33.398631680508814]
We propose Answer-Consistent Reinforcement Learning that modifies the GRPO algorithm with an auxiliary consistency check.<n>We design a consistency-verification reward that grants a high reward only if both the original and the post-shuffle answers agree and are correct.<n>We evaluate ACRE on challenging Video Reasoning benchmarks and multimodal math reasoning benchmarks, achieving an average 2.2% and 1.5% improvement.
arXiv Detail & Related papers (2025-10-11T08:32:52Z) - Reinforcing Video Reasoning with Focused Thinking [65.85683941058916]
We propose TW-GRPO, a novel framework that enhances visual reasoning with focused thinking and dense reward granularity.<n>Specifically, we employ a token weighting mechanism that prioritizes tokens with high informational density.<n>We also reformulate RL training by shifting from single-choice to multi-choice QA tasks.
arXiv Detail & Related papers (2025-05-30T15:42:19Z) - Think-RM: Enabling Long-Horizon Reasoning in Generative Reward Models [50.4652276723694]
Think-RM generates flexible, self-guided reasoning traces that support advanced capabilities.<n>Think-RM achieves state-of-the-art results on RM-Bench, outperforming both BT RM and vertically scaled GenRM by 8%.
arXiv Detail & Related papers (2025-05-22T05:56:11Z) - RM-R1: Reward Modeling as Reasoning [81.50471199906738]
Reasoning Reward Models (ReasRMs) formulate reward modeling as a reasoning task.<n>We propose a reasoning-oriented training pipeline and train a family of ReasRMs, RM-R1.<n>Our models achieve state-of-the-art performance across three reward model benchmarks on average.
arXiv Detail & Related papers (2025-05-05T06:11:12Z) - RewardBench: Evaluating Reward Models for Language Modeling [100.28366840977966]
We present RewardBench, a benchmark dataset and code-base for evaluation of reward models.
The dataset is a collection of prompt-chosen-rejected trios spanning chat, reasoning, and safety.
On the RewardBench leaderboard, we evaluate reward models trained with a variety of methods.
arXiv Detail & Related papers (2024-03-20T17:49:54Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.