SCENE: Recognizing Social Norms and Sanctioning in Group Chats
- URL: http://arxiv.org/abs/2605.07823v1
- Date: Fri, 08 May 2026 14:53:04 GMT
- Title: SCENE: Recognizing Social Norms and Sanctioning in Group Chats
- Abstract summary: We introduce SCENE, a social-interaction benchmark focused on implicit norms and social sanctioning in multi-party chat.<n>SCENE generates plausible non-roleplay scenarios with scripted personas that follow a hidden norm.<n>We propose behavioral evaluation metrics for two functional adaptation abilities: responsiveness to negative sanctioning, and adapting norm from peers behavior.
- Score: 0.0
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Online group chats are social spaces with implicit behavior patterns that, when broken, are often met with social sanctioning from the group. The ability and willingness of LLM-based agents to recognize and adapt to these norms remains mostly unexplored. We introduce SCENE, a social-interaction benchmark focused on implicit norms and social sanctioning in multi-party chat. SCENE generates plausible non-roleplay scenarios with scripted personas that follow a hidden norm, create opportunities for the subject agent to violate it, and sanction breaches when they occur. We further propose behavioral evaluation metrics for two functional adaptation abilities: responsiveness to negative sanctioning, and adapting norm from peers behavior. We evaluate six frontier and open-weight models on SCENE. Our results show that Claude Opus 4.7 and Gemini 3.1 Pro adapt to implicit norms significantly more than the evaluated open-weight models. SCENE contributes one benchmark in the direction of recent calls for dynamic, interactional evaluation of LLM social capabilities.
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