Unlocking Dense Metric Depth Estimation in VLMs
- URL: http://arxiv.org/abs/2605.15876v3
- Date: Wed, 20 May 2026 09:56:58 GMT
- Title: Unlocking Dense Metric Depth Estimation in VLMs
- Abstract summary: Vision-Language Models (VLMs) excel at 2D tasks such as grounding and captioning, yet remain limited in 3D understanding.<n>We propose DepthVLM, a simple yet effective framework that transforms a single VLM into a native dense geometry predictor.<n>By attaching a lightweight depth head to the LLM backbone, DepthVLM generates full-resolution depth maps alongside language outputs in a single forward pass.
- Score: 36.431792667223796
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Vision-Language Models (VLMs) excel at 2D tasks such as grounding and captioning, yet remain limited in 3D understanding. A key limitation is their text-only supervision paradigm, which under-constrains fine-grained visual perception and prevents the recovery of dense geometry. Prior methods either distill geometry from external vision models, introducing error accumulation, or enable direct prediction with inefficient per-pixel query or coarse token-level outputs. In this paper, we propose DepthVLM, a simple yet effective framework that transforms a single VLM into a native dense geometry predictor while preserving its multimodal capability. By attaching a lightweight depth head to the LLM backbone and training under a unified vision-text supervision paradigm with a two-stage schedule, DepthVLM generates full-resolution depth maps alongside language outputs in a single forward pass. We further introduce a unified indoor-outdoor metric depth benchmark in a VLM-compatible format. Experiments show that DepthVLM significantly outperforms existing VLMs with higher inference efficiency, surpasses leading pure vision models, and improves complex 3D spatial reasoning, moving toward a truly unified multimodal foundation model. The project page is available at https://depthvlm.github.io/
Related papers
- GAP-MLLM: Geometry-Aligned Pre-training for Activating 3D Spatial Perception in Multimodal Large Language Models [70.61152292499737]
We argue that this gap does not arise from insufficient geometric priors, but from a misalignment in the training paradigm.<n>Existing approaches typically resort to naive feature concatenation and optimize directly for downstream tasks without geometry-specific supervision.<n>We propose GAP-MLLM, a Geometry-Aligned Pre-training paradigm that explicitly activates structural perception before downstream adaptation.
arXiv Detail & Related papers (2026-03-17T12:43:48Z) - S$^2$-MLLM: Boosting Spatial Reasoning Capability of MLLMs for 3D Visual Grounding with Structural Guidance [20.55536735670125]
3D Visual Grounding (3DVG) focuses on locating objects in 3D scenes based on natural language descriptions.<n>Recent advances in Multi-modal Large Language Models (MLLMs) have motivated research into extending them to 3DVG.<n>We propose S$2$-MLLM, an efficient framework that enhances spatial reasoning in MLLMs through implicit spatial reasoning.
arXiv Detail & Related papers (2025-12-01T03:08:34Z) - Abstract 3D Perception for Spatial Intelligence in Vision-Language Models [100.13033631690114]
Vision-language models (VLMs) struggle with 3D-related tasks such as spatial cognition and physical understanding.<n>We introduce SandboxVLM, a framework that leverages abstract bounding boxes to encode geometric structure and physical kinematics for VLM.<n>Our approach consistently improves spatial intelligence, achieving an 8.3% gain on SAT Real compared with baseline methods.
arXiv Detail & Related papers (2025-11-14T04:16:09Z) - DepthLM: Metric Depth From Vision Language Models [31.109287887180404]
Vision language models (VLMs) can flexibly address various vision tasks through text interactions.<n>We show that they can reach expert-level accuracy without architecture or loss change.<n>Our method DepthLM surpasses the accuracy of most advanced VLMs by over 2x.
arXiv Detail & Related papers (2025-09-29T19:12:13Z) - Vid-LLM: A Compact Video-based 3D Multimodal LLM with Reconstruction-Reasoning Synergy [4.1703677379815565]
We propose Vid-LLM, a video-based 3D-MLLM that directly processes video inputs without requiring external 3D data.<n>In our method, the geometric prior are directly used to improve the performance of the sceen perception.<n>Experiments across diverse benchmarks verified the effectiveness of our method on 3D Question Answering, 3D Captioning and 3D Visual Grounding tasks.
arXiv Detail & Related papers (2025-09-29T07:34:18Z) - Point Linguist Model: Segment Any Object via Bridged Large 3D-Language Model [51.02616473941499]
3D object segmentation with Large Language Models (LLMs) has become a prevailing paradigm due to its broad semantics, task flexibility, and strong generalization.<n>However, this paradigm is hindered by representation misalignment: LLMs process high-level semantic tokens, whereas 3D point clouds convey only dense geometric structures.<n>We present the Point Linguist Model (PLM), a general framework that bridges the representation gap between LLMs and dense 3D point clouds.
arXiv Detail & Related papers (2025-09-09T15:01:28Z) - Evo-0: Vision-Language-Action Model with Implicit Spatial Understanding [11.222744122842023]
We introduce a plug-and-play module that implicitly incorporates 3D geometry features into Vision-Language-Action (VLA) models.<n>Our method significantly improves the performance of state-of-the-art VLA models across diverse scenarios.
arXiv Detail & Related papers (2025-07-01T04:05:47Z) - 3D-Aware Vision-Language Models Fine-Tuning with Geometric Distillation [17.294440057314812]
Vision-Language Models (VLMs) have shown remarkable performance on diverse visual and linguistic tasks.<n>We propose Geometric Distillation, a framework that injects human-inspired geometric cues into pretrained VLMs.<n>Our method shapes representations to be geometry-aware while remaining compatible with natural image-text inputs.
arXiv Detail & Related papers (2025-06-11T15:56:59Z) - Agentic 3D Scene Generation with Spatially Contextualized VLMs [67.31920821192323]
We introduce a new paradigm that enables vision-language models to generate, understand, and edit complex 3D environments.<n>We develop an agentic 3D scene generation pipeline in which the VLM iteratively reads from and updates the spatial context.<n>Results show that our framework can handle diverse and challenging inputs, achieving a level of generalization not observed in prior work.
arXiv Detail & Related papers (2025-05-26T15:28:17Z) - Cross-Modal and Uncertainty-Aware Agglomeration for Open-Vocabulary 3D Scene Understanding [58.38294408121273]
We propose Cross-modal and Uncertainty-aware Agglomeration for Open-vocabulary 3D Scene Understanding dubbed CUA-O3D.<n>Our method addresses two key challenges: (1) incorporating semantic priors from VLMs alongside the geometric knowledge of spatially-aware vision foundation models, and (2) using a novel deterministic uncertainty estimation to capture model-specific uncertainties.
arXiv Detail & Related papers (2025-03-20T20:58:48Z) - Towards Ambiguity-Free Spatial Foundation Model: Rethinking and Decoupling Depth Ambiguity [20.86484181698326]
Existing models, limited to deterministic predictions, overlook real-world multi-layer depth.<n>We introduce a paradigm shift from single-prediction to multi-hypothesis spatial foundation models.
arXiv Detail & Related papers (2025-03-08T02:33:54Z) - LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language Models [57.92316645992816]
Spatial reasoning is a fundamental aspect of human cognition, enabling intuitive understanding and manipulation of objects in three-dimensional space.<n>We introduce LayoutVLM, a framework and scene layout representation that exploits the semantic knowledge of Vision-Language Models (VLMs)<n>We demonstrate that fine-tuning VLMs with the proposed scene layout representation extracted from existing scene datasets can improve their reasoning performance.
arXiv Detail & Related papers (2024-12-03T06:15:04Z) - GEOcc: Geometrically Enhanced 3D Occupancy Network with Implicit-Explicit Depth Fusion and Contextual Self-Supervision [49.839374549646884]
This paper presents GEOcc, a Geometric-Enhanced Occupancy network tailored for vision-only surround-view perception.<n>Our approach achieves State-Of-The-Art performance on the Occ3D-nuScenes dataset with the least image resolution needed and the most weightless image backbone.
arXiv Detail & Related papers (2024-05-17T07:31:20Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.