A Structural Threshold in Decision Capacity Governs Collapse in Self-Play Reinforcement Learning
- URL: http://arxiv.org/abs/2605.16315v1
- Date: Mon, 04 May 2026 19:09:14 GMT
- Title: A Structural Threshold in Decision Capacity Governs Collapse in Self-Play Reinforcement Learning
- Abstract summary: We show that a threshold in decision capacity determines whether self-play reinforcement learning agents collapse under asymmetric rule perturbations.<n>Across poker variants, matrix games, a dice game, and multiple learning algorithms, eliminating all positive-reach contingent decisions causes rapid convergence to a deterministic exploitation attractor.
- Score: 0.0
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: We show that a threshold in decision capacity determines whether self-play reinforcement learning agents collapse under asymmetric rule perturbations. Across poker variants, matrix games, a dice game, and multiple learning algorithms, eliminating all positive-reach contingent decisions causes rapid convergence to a deterministic exploitation attractor, a fixed point at near-maximal loss. Preserving even a single positive-reach contingent decision point prevents this collapse. A frozen baseline and fixed-opponent control confirm that the mechanism is co-adaptation under constraint, not the perturbation itself. The phenomenon is timing-invariant, fully reversible upon action restoration, and intensifies under function approximation. These results establish a sharp threshold at zero reach-weighted contingent action capacity, with severity scaling continuously via reach-weighted capacity in the tested domains.
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