Fast 4D Mesh Generation by Spatio-Temporal Attention Chains
- URL: http://arxiv.org/abs/2605.19786v1
- Date: Tue, 19 May 2026 12:51:50 GMT
- Title: Fast 4D Mesh Generation by Spatio-Temporal Attention Chains
- Abstract summary: We introduce a training-free approach that accelerates 4D mesh generation while improving temporal correspondence quality.<n>We exploit a general framework we call Spatio-Temporal Attention Chain which propagates information across space and time.<n>Compared to state-of-the-art, our method generates a 4D mesh in 9 seconds, achieving a $13times$ speedup while producing higher-quality results.
- Score: 46.88232446844325
- License: http://creativecommons.org/licenses/by-nc-nd/4.0/
- Abstract: 4D mesh generation has recently emerged as a powerful paradigm for recovering dynamic 3D structure from videos, but existing methods remain slow, computationally expensive, and difficult to scale to longer sequences. We introduce a training-free approach that accelerates 4D mesh generation while improving temporal correspondence quality. Our key observation is that temporal correspondences emerge inside a 4D backbone long before its generated meshes become visually accurate. We exploit this with a general framework we call Spatio-Temporal Attention Chain which propagates information across space and time. Starting from vertices on an anchor mesh, the chain maps vertices to latent tokens. It then follows temporal correspondences in latent space, and recovers frame-specific vertices through latent-to-vertex attention. This design avoids expensive explicit matching while preserving anchor mesh details and thereby improving dynamic mesh geometry and temporal consistency. Compared to state-of-the-art, our method generates a 4D mesh in 9 seconds, achieving a $13\times$ speedup while producing higher-quality results. Moreover, our approach scales to videos up to $16\times$ longer without degrading mesh quality. Beyond generation, the improved correspondences enable competitive zero-shot performance on two downstream tasks: 2D object tracking and 4D tracking. We further show that our framework enables reliable camera estimation, a capability not supported by prior 4D mesh generation methods.
Related papers
- Helix4D: Complex 4D Mesh Generation [81.2132565366057]
Current video-to-4D methods struggle with complex topology changes, transparent materials, thin structures, and inner surfaces.<n>We present Helix4D, a dynamic mesh generation framework by inheriting the expressive representation of Trellis2.
arXiv Detail & Related papers (2026-05-25T17:59:22Z) - SS4D: Native 4D Generative Model via Structured Spacetime Latents [50.29500511908054]
We present SS4D, a native 4D generative model that synthesizes dynamic 3D objects directly from monocular video.<n>We train a generator directly on 4D data, achieving high fidelity, temporal coherence, and structural consistency.
arXiv Detail & Related papers (2025-12-16T10:45:06Z) - Tracking-Guided 4D Generation: Foundation-Tracker Motion Priors for 3D Model Animation [21.075786141331974]
We present emphTrack4DGen, a framework for generating dynamic 4D objects from sparse inputs.<n>In Stage One, we enforce dense, feature-level point correspondences inside the diffusion generator.<n>In Stage Two, we reconstruct a dynamic 4D-GS using a hybrid motion encoding.
arXiv Detail & Related papers (2025-12-05T21:13:04Z) - C4D: 4D Made from 3D through Dual Correspondences [77.04731692213663]
We introduce C4D, a framework that leverages temporal correspondences to extend existing 3D reconstruction formulation to 4D.<n>C4D captures two types of correspondences: short-term optical flow and long-term point tracking.<n>We train a dynamic-aware point tracker that provides additional mobility information.
arXiv Detail & Related papers (2025-10-16T17:59:06Z) - ShapeGen4D: Towards High Quality 4D Shape Generation from Videos [85.45517487721257]
We introduce a native video-to-4D shape generation framework that synthesizes a single dynamic 3D representation end-to-end from the video.<n>Our method accurately captures non-rigid motion, volume changes, and even topological transitions without per-frame optimization.
arXiv Detail & Related papers (2025-10-07T17:58:11Z) - AnimateAnyMesh: A Feed-Forward 4D Foundation Model for Text-Driven Universal Mesh Animation [57.199352741915625]
In this paper, we present AnimateAnyMesh, the first feed-forward framework that enables efficient text-driven animation of arbitrary 3D meshes.<n>Our approach leverages a novel DyMeshVAE architecture that effectively compresses and reconstructs dynamic mesh sequences.<n>We also contribute the DyMesh dataset, containing over 4M diverse dynamic mesh sequences with text annotations.
arXiv Detail & Related papers (2025-06-11T17:55:16Z) - MAMBA4D: Efficient Long-Sequence Point Cloud Video Understanding with Disentangled Spatial-Temporal State Space Models [14.024240637175216]
We propose a novel point cloud video understanding backbone based on the State Space Models (SSMs)<n> Specifically, we first disentangle space and time in 4D video sequences and then establish the spatial-temporal correlation with our designed Mamba blocks.<n>Our method has a significant efficiency improvement with 87.5% GPU memory reduction and 5.36 times speed-up.
arXiv Detail & Related papers (2024-05-23T09:08:09Z) - 4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency [118.15258850780417]
We present textbf4DGen, a novel framework for grounded 4D content creation.<n>Our pipeline facilitates controllable 4D generation, enabling users to specify the motion via monocular video or adopt image-to-video generations.<n>Compared to existing video-to-4D baselines, our approach yields superior results in faithfully reconstructing input signals.
arXiv Detail & Related papers (2023-12-28T18:53:39Z) - Learning Parallel Dense Correspondence from Spatio-Temporal Descriptors
for Efficient and Robust 4D Reconstruction [43.60322886598972]
This paper focuses on the task of 4D shape reconstruction from a sequence of point clouds.
We present a novel pipeline to learn a temporal evolution of the 3D human shape through capturing continuous transformation functions among cross-frame occupancy fields.
arXiv Detail & Related papers (2021-03-30T13:36:03Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.