HorizonStream: Long-Horizon Attention for Streaming 3D Reconstruction
- URL: http://arxiv.org/abs/2605.23889v1
- Date: Fri, 22 May 2026 17:50:48 GMT
- Title: HorizonStream: Long-Horizon Attention for Streaming 3D Reconstruction
- Abstract summary: Existing methods often suffer from drift, jitter, or collapse on long sequences.<n>We propose HorizonStream, a long-horizon Transformer that explicitly factorizes this kernel.<n>Experiments show that HorizonStream generalizes stably to sequences exceeding 10,000 frames with constant memory and linear time.
- Score: 18.749241400724493
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Online 3D reconstruction requires estimating camera pose and scene geometry under strict causal and bounded-memory constraints. Existing methods often suffer from drift, jitter, or collapse on long sequences. We trace these failures to a fundamental mismatch. Streaming geometry is inherently temporally heterogeneous, with evidence ranging from short-lived correspondences to persistent global scale. However, current architectures impose uniform and pathological influence patterns. For example, sliding windows enforce hard cutoffs, while ungated recurrence and causal attention cause cache saturation and spike-like attention sinks. To resolve this, we formalize geometric propagation as an \emph{evidence influence kernel} and propose HorizonStream, a long-horizon Transformer that explicitly factorizes this kernel. For the long-range temporal factor, Geometric Linear Attention learns channel-wise decay rates to enable bounded, multi-timescale propagation of geometric evidence. For the short-range spatial factor, Geometric Local Attention with Spatiotemporal RoPE performs reliable 3D matching while suppressing attention sinks. Finally, Metric Readout Tokens recover stable scale and rigid pose directly from the persistent geometric state. Extensive experiments show that HorizonStream, trained on only 48-frame clips, generalizes stably to sequences exceeding 10,000\ frames with constant memory and linear time, achieving state-of-the-art streaming 3D reconstruction performance. Project Page: https://3dagentworld.github.io/horizonstream/
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