Audio Interaction Model
- URL: http://arxiv.org/abs/2606.05121v1
- Date: Wed, 03 Jun 2026 17:26:11 GMT
- Title: Audio Interaction Model
- Abstract summary: Today's Large Audio Language Models (LALMs) are offline, and streaming audio models each handle only a single task such as streaming ASR or voice chatting.<n>It is time to unify them into one online LALM: a model that, through an always-on perceive-decide-respond loop, listens to sound, environment, and instructions in real time and reacts on the fly.<n>We formalize this regime as the Audio Interaction Model, and realize it with Audio-Interaction, a unified streaming model that retains offline task execution while adding online general audio instruction following.
- Score: 102.4354125819644
- License: http://creativecommons.org/licenses/by/4.0/
- Abstract: Audio is an inherently interactive modality, yet today's Large Audio Language Models (LALMs) are offline, and streaming audio models each handle only a single task such as streaming ASR or voice chatting. It is time to unify them into one online LALM: a model that, through an always-on perceive-decide-respond loop, listens to sound, environment, and instructions in real time and reacts on the fly. We formalize this regime as the Audio Interaction Model, and realize it with Audio-Interaction, a unified streaming model that retains offline task execution while adding online general audio instruction following, from dialogue to full voice chatting, deciding when to respond from the semantics of the stream. To enable this, we propose SoundFlow, a framework that instantiates the perceive-decide-respond loop end to end, from data to training to deployment, through streaming-native data construction, comprehension-aware training, and asynchronous low-latency inference for stable real-time interaction. We further construct StreamAudio-2M, a 2.6M-item streaming corpus spanning 7 fundamental abilities and 28 sub-tasks, and Proactive-Sound-Bench for evaluating proactive audio intervention. Across 8 benchmarks, Audio-Interaction preserves competitive performance on mainstream audio tasks while unlocking capabilities inaccessible to offline LALMs, including real-time ASR, streaming audio instruction following, and proactive help.
Related papers
- EchoAvatar: Real-time Generative Avatar Animation from Audio Streams [31.328378976492775]
We introduce a novel framework designed to generate continuous, coherent full-body motion from streaming speech and music with low latency.<n>By combining this controllability with stream audio-driven synthesis, our framework serves as a plug-and-play solution for transforming voice agents into interactive humanoid avatars.
arXiv Detail & Related papers (2026-05-27T10:18:16Z) - OmniInteract: Benchmarking Real-World Streaming Interaction for Real-Time Omnimodal Assistants [43.2907783462394]
Streaming benchmark for realtime omnimodal language models evaluated through native inference over audio-visual streams.<n>We evaluate response correctness, timing, invalid outputs interruption, and context continuity using Interaction-Aware QualityTimeliness F1, Interruption Diagnostic Suite, and 368 1QnA slots for continuous task monitoring and step guidance.
arXiv Detail & Related papers (2026-05-26T02:49:47Z) - UAF: A Unified Audio Front-end LLM for Full-Duplex Speech Interaction [7.775050285048427]
Speech assistant is driving artificial propagation toward human-like conversational systems.<n>Front-end components, such as voice activity detection (VAD) and turn-taking detection (TD) are crucial for speech assistant.<n>We propose the first unified audio frontend LLM (UAF) tailored for fullgressive speech systems.
arXiv Detail & Related papers (2026-04-21T08:24:55Z) - Fun-Audio-Chat Technical Report [71.07966678560291]
temporal resolution between speech tokens (25Hz) and text tokens (3Hz) mitigates semantic information mismatchs and incurs high computational costs.<n>We introduce Fun-Audio-Chat, a Large-stage Spoken Speech-to-scale tasks.<n>Fun-Audio-Chat 8B and MoE 30BA3B achieve competitive performance on SpeechText and Speech-to-scale tasks.
arXiv Detail & Related papers (2025-12-23T08:35:27Z) - AudioStory: Generating Long-Form Narrative Audio with Large Language Models [87.23256929520743]
AudioStory is a framework that integrates large language models with text-to-audio systems to generate structured, long-form audio narratives.<n>It employs LLMs to decompose complex narrative queries into temporally ordered sub-tasks with contextual cues.<n>Extensive experiments show the superiority of AudioStory on both single-audio generation and narrative audio generation, surpassing prior TTA baselines in both instruction-following ability and audio fidelity.
arXiv Detail & Related papers (2025-08-27T17:55:38Z) - StreamMel: Real-Time Zero-shot Text-to-Speech via Interleaved Continuous Autoregressive Modeling [50.537794606598254]
StreamMel is a pioneering single-stage streaming TTS framework that models continuous mel-spectrograms.<n>It enables low-latency, autoregressive synthesis while preserving high speaker similarity and naturalness.<n>It even achieves performance comparable to offline systems while supporting efficient real-time generation.
arXiv Detail & Related papers (2025-06-14T16:53:39Z) - VITA-Audio: Fast Interleaved Cross-Modal Token Generation for Efficient Large Speech-Language Model [84.25283710008785]
VITA-Audio is an end-to-end large speech model with fast audio-text token generation.<n>MCTP module efficiently generates multiple audio tokens within a single model forward pass.<n>Four-stage progressive training strategy is explored to achieve model acceleration with minimal loss of speech quality.
arXiv Detail & Related papers (2025-05-06T17:59:53Z) - Baichuan-Audio: A Unified Framework for End-to-End Speech Interaction [9.101978573666546]
Baichuan-Audio is an end-to-end audio large language model that seamlessly integrates audio understanding and generation.<n>It features a text-guided aligned speech generation mechanism, enabling real-time speech interaction with both comprehension and generation capabilities.
arXiv Detail & Related papers (2025-02-24T15:16:34Z) - Audio-Agent: Leveraging LLMs For Audio Generation, Editing and Composition [72.22243595269389]
We introduce Audio-Agent, a framework for audio generation, editing and composition based on text or video inputs.<n>In our method, we utilize a pre-trained TTA diffusion network as the audio generation agent to work in tandem with GPT-4.<n>For video-to-audio (VTA) tasks, most existing methods require training a timestamp detector to synchronize video events with the generated audio.
arXiv Detail & Related papers (2024-10-04T11:40:53Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.