LIBERO-Occ: Evaluating and Improving Vision-Language-Action Models under Scene-Induced Occlusion via Viewpoint Imagination
- URL: http://arxiv.org/abs/2606.10862v2
- Date: Mon, 15 Jun 2026 14:25:39 GMT
- Title: LIBERO-Occ: Evaluating and Improving Vision-Language-Action Models under Scene-Induced Occlusion via Viewpoint Imagination
- Abstract summary: textbfViewpoint Imagination (VIM) generates a complementary view from an occluded primary observation and conditions action prediction on both observed and imagined evidence.<n>VIM improves robustness across task suites, occlusion types, and severity levels without requiring additional cameras at deployment time.
- Score: 66.06027569507403
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Vision-Language-Action (VLA) models achieve strong performance on standard manipulation benchmarks, but most evaluations assume that task-relevant objects are fully visible. This assumption often fails in realistic settings, where occlusion makes manipulation partially observable. In this paper, we study \textit{scene-induced occlusion} as a fundamental challenge for VLA models and introduce \textbf{LIBERO-Occ}, an occlusion-oriented extension of LIBERO. Experiments show that state-of-the-art VLAs suffer substantial performance degradation under occlusion. To address this issue, we propose \textbf{Viewpoint Imagination (VIM)}, which generates a complementary view from an occluded primary observation and conditions action prediction on both observed and imagined evidence. VIM improves robustness across task suites, occlusion types, and severity levels without requiring additional cameras at deployment time, suggesting that viewpoint imagination is an promising mechanism for perception completion in partially observable manipulation. Our benchmark and corresponding code are available at: \href{https://github.com/litsh/Libero-Occ}{https://github.com/litsh/Libero-Occ}.
Related papers
- Partial Skeleton Visibility for Action Recognition: A Constrained Field-of-View Approach [60.596944437968524]
PartialVisGraph is a novel framework for robust skeleton-based action recognition under constrained field-of-view.<n>It consistently achieves state-of-the-art accuracy under partial visibility, with gains of up to 68.8% on subsets with severe FoV restrictions.<n>Our approach offers a principled and practical pathway toward deployable skeleton-based action understanding in unconstrained environments.
arXiv Detail & Related papers (2026-07-01T10:03:11Z) - QuoVLA: Quotient Space for Vision-Language-Action Models [51.02329790939691]
Vision-Language-Action (VLA) models commonly adapt pretrained VLM latents to robot control by mapping visual observations and language instructions to continuous actions.<n>Our textitQuotient Theory for VLA shows that pretrained VLM latents are not action-insufficient but action-sufficient.<n>We propose QuoVLA, a quotient-space framework for VLA that compresses pretrained VLM latents into action-sufficient representations.
arXiv Detail & Related papers (2026-05-24T06:28:53Z) - AffordVLA: Injecting Affordance Representations into Vision-Language-Action Models via Implicit Feature Alignment [8.122021272122668]
AffordVLA is an affordance-enhanced Vision-Language-Action (VLA) framework that internalizes manipulation-centric affordance perception into VLA visual representations.<n>We show that AffordVLA effectively reshapes VLA visual representations while preserving inference efficiency, leading to improved manipulation success rates and training efficiency.
arXiv Detail & Related papers (2026-05-17T16:02:05Z) - Online Self-Calibration Against Hallucination in Vision-Language Models [23.13137973421435]
Large Vision-Language Models (LVLMs) often suffer from hallucinations, generating descriptions that include visual details absent from the input image.<n>We propose textbfOnline textbfSelf-textbfCAlibtextbfRation (OSCAR), a framework that integrates Monte Carlo Tree Search with a Dual-Granularity Reward Mechanism to construct preference data.
arXiv Detail & Related papers (2026-05-01T01:03:05Z) - Look Before Acting: Enhancing Vision Foundation Representations for Vision-Language-Action Models [66.96421290733126]
Vision-Language-Action (VLA) models have emerged as a promising paradigm for robotic manipulation.<n>We propose textbfDeepVision-VLA, built on a textbfVision-Language Mixture-of-Transformers (VL-MoT) framework.<n>DeepVision-VLA outperforms prior state-of-the-art methods by 9.0% and 7.5% on simulated and real-world tasks, respectively.
arXiv Detail & Related papers (2026-03-16T17:59:54Z) - ReViP: Reducing False Completion in Vision-Language-Action Models with Vision-Proprioception Rebalance [50.05984919728878]
We present ReViP, a novel VLA framework with Vision-Proprioception Rebalance to enhance visual grounding and robustness under perturbations.<n>Specifically, we use an external VLM as a task-stage observer to extract real-time task-centric visual cues from visual observations.<n>To evaluate false completion, we propose the first False-Completion Benchmark Suite built on LIBERO with controlled settings such as Object-Drop.
arXiv Detail & Related papers (2026-01-23T11:31:07Z) - CoT-VLA: Visual Chain-of-Thought Reasoning for Vision-Language-Action Models [89.44024245194315]
We introduce a method that incorporates explicit visual chain-of-thought (CoT) reasoning into vision-language-action models (VLAs)<n>We introduce CoT-VLA, a state-of-the-art 7B VLA that can understand and generate visual and action tokens.<n>Our experimental results demonstrate that CoT-VLA achieves strong performance, outperforming the state-of-the-art VLA model by 17% in real-world manipulation tasks and 6% in simulation benchmarks.
arXiv Detail & Related papers (2025-03-27T22:23:04Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.