TrajGenAgent: A Hierarchical LLM Agent for Human Mobility Trajectory Generation
- URL: http://arxiv.org/abs/2606.12657v1
- Date: Wed, 10 Jun 2026 20:32:52 GMT
- Title: TrajGenAgent: A Hierarchical LLM Agent for Human Mobility Trajectory Generation
- Abstract summary: Large-scale trajectory collection is often costly and privacy-constrained.<n>Existing trajectory generators rely on either prompt engineering, which lacks fine-grained reasoning, or trajectory-level fine-tuning.<n>We propose TrajGenAgent, a semantic-aware framework for trajectory generation without model-tuning.
- Score: 7.748185086458265
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Human mobility data is important for transportation, urban planning, and epidemic control, but large-scale trajectory collection is often costly and privacy-constrained, motivating realistic synthetic trajectory generation. Existing LLM-based generators typically rely on either prompt engineering, which preserves zero-shot reasoning but lacks fine-grained spatiotemporal grounding, or trajectory-level fine-tuning, which improves statistical precision but incurs substantial computational cost and may weaken general reasoning. We propose TrajGenAgent, a semantic-aware hierarchical LLM-agent framework for human mobility trajectory generation without model fine-tuning. TrajGenAgent uses a two-stage orchestrator-worker design: an LLM first synthesizes an individual- and weekday-conditioned activity chain from historical evidence via in-context learning, and a deterministic workflow then grounds each activity into a complete visit using personalized POI retrieval, distance-aware location selection, kinematics-aware travel-time propagation, and LLM-based duration estimation. To evaluate realism beyond aggregate spatiotemporal statistics, we introduce an anomaly-detection-based evaluation framework using two complementary detectors to assess behavioral and semantic plausibility. Experiments on benchmark and large-scale simulation datasets show that TrajGenAgent improves spatiotemporal fidelity, semantic coherence, and individual-specific behavioral realism over representative neural and LLM-based baselines, while avoiding parameter updates.
Related papers
- Mobility Anomaly Generation using LLM-Driven Behavior with Kinematic Constraints [1.330528227599978]
We introduce an end-to-end generative framework designed to synthesize realistic trajectory anomalies at scale.<n>Our architecture bridges the gap between purely synthetic mobility data and complex real-world physical constraints.
arXiv Detail & Related papers (2026-06-09T02:09:02Z) - MobEvolve: An Agentic Self-Evolving Heuristic System for Interpretable Human Mobility Generation [51.824145170051516]
MobEvolve is a self-evolving framework for human mobility generation.<n>It employs an agent to iteratively evolve its internal logic.<n>It significantly outperforms state-of-the-art deep generative and LLM-based methods.
arXiv Detail & Related papers (2026-06-01T03:46:25Z) - Efficient and Adaptive Human Activity Recognition via LLM Backbones [39.42078885809324]
We propose a paradigm shift that reuses large pretrained language models (LLMs) as generic temporal backbones for sensor-based HAR.<n>We show that this approach enables rapid convergence, strong data efficiency, and robust cross-dataset transfer.
arXiv Detail & Related papers (2026-05-12T12:06:39Z) - Towards Real-world Human Behavior Simulation: Benchmarking Large Language Models on Long-horizon, Cross-scenario, Heterogeneous Behavior Traces [81.41397370235102]
We introduce OmniBehavior, the first user simulation benchmark constructed entirely from real-world data.<n>We show that current models struggle to accurately simulate complex behaviors, with performance plateauing even as context windows expand.<n>This results in the loss of individual differences and long-tail behaviors, highlighting critical directions for future high-fidelity simulation research.
arXiv Detail & Related papers (2026-04-09T15:26:21Z) - Agentic Spatio-Temporal Grounding via Collaborative Reasoning [80.83158605034465]
Temporal Video Grounding aims to retrieve thetemporal tube of a target object or person in a video given a text query.<n>We propose the Agentic Spatio-Temporal Grounder (ASTG) framework for the task of STVG towards an open-world and training-free scenario.<n>Specifically, two specialized agents SRA (Spatial Reasoning Agent) and TRA (Temporal Reasoning Agent) constructed leveraging on modern Multimoal Large Language Models (MLLMs)<n>Experiments on popular benchmarks demonstrate the superiority of the proposed approach where it outperforms existing weakly-supervised and zero-shot approaches by a margin
arXiv Detail & Related papers (2026-02-10T10:16:27Z) - Graph RAG as Human Choice Model: Building a Data-Driven Mobility Agent with Preference Chain [4.675541221895496]
Recent advances in generative agents, powered by Large Language Models (LLMs), have shown promise in simulating human behaviors without relying on extensive datasets.<n>This paper introduces the Preference Chain, a novel method that integrates Graph Retrieval-Augmented Generation (RAG) with LLMs to enhance context-aware simulation of human behavior in transportation systems.
arXiv Detail & Related papers (2025-08-22T07:50:57Z) - Agentic Reinforced Policy Optimization [66.96989268893932]
Large-scale reinforcement learning with verifiable rewards (RLVR) has demonstrated its effectiveness in harnessing the potential of large language models (LLMs) for single-turn reasoning tasks.<n>Current RL algorithms inadequately balance the models' intrinsic long-horizon reasoning capabilities and their proficiency in multi-turn tool interactions.<n>We propose Agentic Reinforced Policy Optimization (ARPO), a novel agentic RL algorithm tailored for training multi-turn LLM-based agents.
arXiv Detail & Related papers (2025-07-26T07:53:11Z) - Synthetic location trajectory generation using categorical diffusion
models [50.809683239937584]
Diffusion models (DPMs) have rapidly evolved to be one of the predominant generative models for the simulation of synthetic data.
We propose using DPMs for the generation of synthetic individual location trajectories (ILTs) which are sequences of variables representing physical locations visited by individuals.
arXiv Detail & Related papers (2024-02-19T15:57:39Z) - JRDB-Traj: A Dataset and Benchmark for Trajectory Forecasting in Crowds [79.00975648564483]
Trajectory forecasting models, employed in fields such as robotics, autonomous vehicles, and navigation, face challenges in real-world scenarios.
This dataset provides comprehensive data, including the locations of all agents, scene images, and point clouds, all from the robot's perspective.
The objective is to predict the future positions of agents relative to the robot using raw sensory input data.
arXiv Detail & Related papers (2023-11-05T18:59:31Z) - PerSim: Data-Efficient Offline Reinforcement Learning with Heterogeneous
Agents via Personalized Simulators [19.026312915461553]
We propose a model-based offline reinforcement learning (RL) approach called PerSim.
We first learn a personalized simulator for each agent by collectively using the historical trajectories across all agents prior to learning a policy.
This representation suggests a simple, regularized neural network architecture to effectively learn the transition dynamics per agent, even with scarce, offline data.
arXiv Detail & Related papers (2021-02-13T17:16:41Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.