Ordinal Neural Collapse as a Representation Prior for Visual Navigation
- URL: http://arxiv.org/abs/2606.26839v1
- Date: Thu, 25 Jun 2026 10:25:25 GMT
- Title: Ordinal Neural Collapse as a Representation Prior for Visual Navigation
- Abstract summary: We present ORION, a method that organizes the encoder's representation space according to the ordinal structure of navigation actions.<n>Experiments show that ORION consistently outperforms end-to-end and neural collapse baselines in navigation success rate and goal progress.
- Score: 14.612259909790454
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Learning robust navigation policies directly from visual observations remains a fundamental challenge in vision-based robotic navigation. In end-to-end imitation learning approaches, the visual encoder and action decoder are jointly optimized using a single action loss, which provides only an indirect supervisory signal to the encoder. This indirect supervision frequently results in the encoder learning ambiguous, action-agnostic representations. The problem is further complicated by substantial variations in scene structure and appearance across diverse environments, as well as the prevalence of visual distractors inherent to real-world navigation settings. Such action-agnostic features cause the navigation policy to produce inconsistent actions at ambiguous decision points, leading to navigation failure. To overcome these limitations, we propose ORION (Ordinal Neural Collapse for Visual Navigation), a method that explicitly organizes the encoder's representation space according to the ordinal structure of navigation actions. In the context of goal-directed navigation, ego-centric control categories from Far Left to Far Right exhibit a natural ordinal relationship in which neighboring classes share similar visual contexts, while semantically opposing classes differ substantially in appearance. We encourage class representations to be arranged sequentially along a single discriminative axis, while suppressing off-axis variance within each class. The pretrained encoder is then integrated into a diffusion-based navigation framework, and the full pipeline is fine-tuned end-to-end. Extensive experiments in both simulation and real-world settings show that ORION consistently outperforms end-to-end and neural collapse baselines in navigation success rate and goal progress, with notable gains in visually challenging scenarios such as complex multi-way intersections.
Related papers
- LightNav-0: Eliciting VLM Spatial Intelligence for Generalist Embodied Navigation [52.91080323083409]
Embodied navigation requires agents to translate heterogeneous goals and visual observations into actions across tasks, environments, and robot embodiments.<n>Here we present LightNav-0, a compact generalist embodied navigation model that elicits the spatial intelligence of a pretrained VLM and aligns it with navigation, without task-specific prediction heads.
arXiv Detail & Related papers (2026-08-31T15:08:53Z) - Robust Scene Transfer for PointGoal Navigation via Privileged Sensor Guided Contrastive Learning [45.2217589644315]
We propose a sensor-guided adaptive contrastive learning framework for visual representation learning in PointGoal navigation.<n>During training, privileged LiDAR sensing guides the contrastive objective through a geometry-aware similarity metric and adaptive temperature scaling.<n>The resulting encoder is pretrained independently, frozen, and used as the backbone for reinforcement learning.
arXiv Detail & Related papers (2026-06-03T23:15:50Z) - WAM-Nav: Asymmetric Latent World-Action Modeling for Unified Visual Navigation [31.539730066120374]
Visual navigation requires generating smooth and collision-free trajectories under complex geometric and physical constraints.<n>We propose WAM-Nav, a Latent World-Action Model for embodied visual navigation that jointly learns action generation and latent visual foresight.
arXiv Detail & Related papers (2026-06-03T14:05:19Z) - \textsc{NaVIDA}: Vision-Language Navigation with Inverse Dynamics Augmentation [50.027425808733994]
textscNaVIDA is a unified VLN framework that couples policy learning with action-grounded visual dynamics and adaptive execution.<n>textscNaVIDA augments training with chunk-based inverse-dynamics supervision to learn causal relationship between visual changes and corresponding actions.<n>Experiments show that textscNaVIDA achieves superior navigation performance compared to state-of-the-art methods with fewer parameters.
arXiv Detail & Related papers (2026-01-26T06:16:17Z) - GoViG: Goal-Conditioned Visual Navigation Instruction Generation [69.79110149746506]
We introduce Goal-Conditioned Visual Navigation Instruction Generation (GoViG), a new task that aims to autonomously generate precise and contextually coherent navigation instructions.<n>GoViG exclusively leverages raw egocentric visual data, substantially improving its adaptability to unseen and unstructured environments.
arXiv Detail & Related papers (2025-08-13T07:05:17Z) - Visuospatial navigation without distance, prediction, integration, or maps [1.3812010983144802]
Navigation is controlled by at least two partially dissociable, concurrently developed systems in the brain.<n>Here we demonstrate the sufficiency of visual response-based decision-making in a classic open field navigation task often assumed to require a cognitive map.<n>Three distinct strategies emerge to robustly navigate to a hidden goal, each conferring contextual tradeoffs, as well as aligning with behavior observed with rodents, insects, fish, and sperm cells.
arXiv Detail & Related papers (2024-07-18T14:07:44Z) - Learning Navigational Visual Representations with Semantic Map
Supervision [85.91625020847358]
We propose a navigational-specific visual representation learning method by contrasting the agent's egocentric views and semantic maps.
Ego$2$-Map learning transfers the compact and rich information from a map, such as objects, structure and transition, to the agent's egocentric representations for navigation.
arXiv Detail & Related papers (2023-07-23T14:01:05Z) - How To Not Train Your Dragon: Training-free Embodied Object Goal
Navigation with Semantic Frontiers [94.46825166907831]
We present a training-free solution to tackle the object goal navigation problem in Embodied AI.
Our method builds a structured scene representation based on the classic visual simultaneous localization and mapping (V-SLAM) framework.
Our method propagates semantics on the scene graphs based on language priors and scene statistics to introduce semantic knowledge to the geometric frontiers.
arXiv Detail & Related papers (2023-05-26T13:38:33Z) - Pushing it out of the Way: Interactive Visual Navigation [62.296686176988125]
We study the problem of interactive navigation where agents learn to change the environment to navigate more efficiently to their goals.
We introduce the Neural Interaction Engine (NIE) to explicitly predict the change in the environment caused by the agent's actions.
By modeling the changes while planning, we find that agents exhibit significant improvements in their navigational capabilities.
arXiv Detail & Related papers (2021-04-28T22:46:41Z) - Learning Synthetic to Real Transfer for Localization and Navigational
Tasks [7.019683407682642]
Navigation is at the crossroad of multiple disciplines, it combines notions of computer vision, robotics and control.
This work aimed at creating, in a simulation, a navigation pipeline whose transfer to the real world could be done with as few efforts as possible.
To design the navigation pipeline four main challenges arise; environment, localization, navigation and planning.
arXiv Detail & Related papers (2020-11-20T08:37:03Z) - Robust Policies via Mid-Level Visual Representations: An Experimental
Study in Manipulation and Navigation [115.4071729927011]
We study the effects of using mid-level visual representations as generic and easy-to-decode perceptual state in an end-to-end RL framework.
We show that they aid generalization, improve sample complexity, and lead to a higher final performance.
In practice, this means that mid-level representations could be used to successfully train policies for tasks where domain randomization and learning-from-scratch failed.
arXiv Detail & Related papers (2020-11-13T00:16:05Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.