CLEAR-MoE: Shared-Basis Expert Extraction from Frozen Vision Transformers via Calibration-Driven Layer Selection
- URL: http://arxiv.org/abs/2606.28516v1
- Date: Fri, 26 Jun 2026 18:12:03 GMT
- Title: CLEAR-MoE: Shared-Basis Expert Extraction from Frozen Vision Transformers via Calibration-Driven Layer Selection
- Abstract summary: CLEAR-MoE is a post-training pipeline that converts a frozen pretrained Vision Transformer (ViT) into a sparse Mixture-of-Experts (MoE) model without updating backbone weights.<n>On a GTX 960, routing and scatter-gather overhead make the CLEAR-MoE FFN 1.3-1.7x slower than the dense routers.
- Score: 0.0
- License: http://creativecommons.org/licenses/by-nc-sa/4.0/
- Abstract: We present CLEAR-MoE, a four-phase post-training pipeline that converts a frozen pretrained Vision Transformer (ViT) into a sparse Mixture-of-Experts (MoE) model without updating backbone weights. The pipeline (i) scores feed-forward network (FFN) layers by sparsity, clusterability, and output sensitivity; (ii) decomposes selected layers into a shared low-rank SVD basis and per-cluster residual experts using k-means clustering; (iii) trains lightweight routers supervised by cluster labels; and (iv) dispatches tokens through pluggable CUDA backends. On Imagenette with DeiT-Small, CLEAR-MoE retains 99.9% of the dense model's accuracy (86.70 +/- 0.02% versus 86.73%). Extensive ablation studies reveal a consistent empirical finding: the shared SVD basis is the primary factor responsible for preserving accuracy. Random routing, learned routing, and three different router architectures produce nearly identical performance, with accuracy varying by at most 0.06 percentage points (86.62%-86.68%). Accuracy also remains stable across different SVD ranks, expert counts (2-8), calibration set sizes (50-500), and random seeds. This behavior generalizes across five ViT backbones (DeiT-Tiny, DeiT-Small, DeiT-Base, ViT-Small, and ViT-Base), covering models from 5.7M to 86.6M parameters, with accuracy differences <= 0.10 percentage points from their dense counterparts. On a GTX 960 GPU, routing and scatter-gather overhead make the CLEAR-MoE FFN 1.3-1.7x slower than the dense implementation. A dispatch microbenchmark further shows that routing is an order of magnitude more memory-bound than expert matrix multiplications, identifying fused dispatch kernels as a promising direction for future optimization.
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