GaussLite: Online Task-Conditioned 3D Gaussian Splatting for Real-Time Robotic Mapping
- URL: http://arxiv.org/abs/2606.30809v1
- Date: Mon, 29 Jun 2026 18:34:08 GMT
- Title: GaussLite: Online Task-Conditioned 3D Gaussian Splatting for Real-Time Robotic Mapping
- Abstract summary: GaussLite is a task-driven 3DGS mapping system that conditions its representation density on a natural-language task specification.<n>We show that two task-specialized agents' maps can be fused into a single shared map via per-voxel voting on active-optimization counts in real time, outperforming concatenation by +3.42 dB.
- Score: 15.528351948742655
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: Existing 3D Gaussian Splatting (3DGS) systems distribute representation capacity uniformly across a scene, ignoring the fact that many downstream robotic tasks engage only a fraction of the reconstructed geometry. This causes valuable onboard compute to be allocated towards optimizing irrelevant parts of the scene, either limiting online capacity or under-optimizing the most relevant parts of the scene. We introduce GaussLite, a task-driven 3DGS mapping system that conditions its representation density on a natural-language task specification. Given a posed RGB-D stream and a task such as "prepare to pick up the object on the desk," GaussLite uses a one-shot LLM parser to extract target and anchor objects, which are grounded per-frame by an open-vocabulary detector and segmented to produce per-pixel relevance masks in real time. The mapper allocates seeding density, gradient flow and scaling by task relevance. At matched Gaussian budget and real-time mapping at 4 Hz on resource-constrained hardware, GaussLite outperforms baselines on ROI PSNR on the Replica Dataset by an average +2.72 dB and on a real-hardware demonstration in indoor and outdoor settings by +2.23 dB. We further show that two task-specialized agents' maps can be fused into a single shared map via per-voxel voting on active-optimization counts in real time, outperforming concatenation by +3.42 dB while only sharing an average 7.08% of the map.
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