LLM-Powered Interactive Robotic Action Synthesis from Multimodal Speech, Gestures, and Music
- URL: http://arxiv.org/abs/2606.31158v1
- Date: Tue, 30 Jun 2026 05:35:26 GMT
- Title: LLM-Powered Interactive Robotic Action Synthesis from Multimodal Speech, Gestures, and Music
- Abstract summary: This paper introduces a novel framework that synthesizes complex robotic actions from a rich tapestry of multimodal human inputs.<n>Our system architecture integrates a speech transcription model, a gesture recognition module, and a signal processing pipeline for beat detection.<n>The framework has ability to interpret and fuse semantic commands from speech, deictic information from gestures, and rhythmic cues from music.
- Score: 1.7188280334580195
- License: http://arxiv.org/licenses/nonexclusive-distrib/1.0/
- Abstract: The quest for intuitive and natural human-robot interaction (HRI) remains a significant challenge in robotics. Traditional methods often rely on rigid, pre-programmed commands that limit the robot's expressiveness and adaptability. This paper introduces a novel framework that leverages the reasoning capabilities of Large Language Models (LLMs) to synthesize complex robotic actions from a rich tapestry of multimodal human inputs: natural speech, hand gestures, and music/sound beats. Our system architecture integrates a speech transcription model, a gesture recognition module, and a signal processing pipeline for beat detection. These processed inputs are contextualized using prompt templates and fed into a LLM. The LLM, informed by a predefined robot action space, reasons over the combined inputs to generate a coherent sequence of actions. This sequence is dispatched to an action queue for execution on a quadruped robot over ROS. The framework has ability to interpret and fuse semantic commands from speech, deictic information from gestures, and rhythmic cues from music. This work represents a step towards creating robots that can interact with humans in a more fluid, creative, and context-aware manner.
Related papers
- RoboGesture: Real-Time Semantic-aligned Co-Speech Gestures Generation for Humanoid Interaction [33.04319504310729]
RoboGesture is a robot-centric framework that co-designs data, modeling, and control to power a complete interactive human-humanoid system.<n>We first establish the RoboGesture dataset featuring over 300 gesture categories and develop an automated pipeline to synthesize large-scale audio-motion pairs.<n>Experiments on a Unitree G1 humanoid demonstrate that RoboGesture generates safer, more rhythmic, and more semantically appropriate responses compared to state-of-the-art baselines.
arXiv Detail & Related papers (2026-08-27T02:13:46Z) - Semantic Co-Speech Gesture Synthesis and Real-Time Control for Humanoid Robots [5.531678625546847]
We present an innovative end-to-end framework for synthesizing semantically meaningful co-speech gestures and deploying them in real-time on a humanoid robot.<n>Our core innovation lies in the meticulous integration of a semantics-aware gesture synthesis module.<n>We demonstrate that our combined system produces semantically appropriate and rhythmically coherent gestures.
arXiv Detail & Related papers (2025-12-19T02:55:10Z) - Large Video Planner Enables Generalizable Robot Control [117.49024534548319]
General-purpose robots require decision-making models that generalize across diverse tasks and environments.<n>Recent works build robot foundation models by extending multimodal large language models (LMs) with action outputs, creating vision--action (VLA) systems.<n>We explore an alternative paradigm of using large-scale video pretraining as a primary modality for building robot foundation models.
arXiv Detail & Related papers (2025-12-17T18:35:54Z) - Robot Confirmation Generation and Action Planning Using Long-context Q-Former Integrated with Multimodal LLM [37.09992708719033]
This paper focuses on human-robot interaction (HRI) based on human-robot dialogue that relies on the robot action confirmation and action step generation using multimodal scene understanding.<n>The state-of-the-art approach uses multimodal transformers to generate robot action steps aligned with robot action confirmation from a single clip showing a task composed of multiple micro steps.
arXiv Detail & Related papers (2025-11-21T15:55:25Z) - RoboOmni: Proactive Robot Manipulation in Omni-modal Context [165.09049429566238]
We introduce cross-modal contextual instructions, a new setting where intent is derived from spoken dialogue, environmental sounds, and visual cues rather than explicit commands.<n>We present RoboOmni, a framework based on end-to-end omni-modal LLMs that unifies intention recognition, interaction confirmation, and action execution.<n>Experiments in simulation and real-world settings show that Robo Omni surpasses text- and ASR-based baselines in success rate, inference speed, intention recognition, and proactive assistance.
arXiv Detail & Related papers (2025-10-27T18:49:03Z) - Controlling diverse robots by inferring Jacobian fields with deep networks [48.279199537720714]
Mirroring the complex structures and diverse functions of natural organisms is a long-standing challenge in robotics.<n>We introduce a method that uses deep neural networks to map a video stream of a robot to its visuomotor Jacobian field.<n>Our approach achieves accurate closed-loop control and recovers the causal dynamic structure of each robot.
arXiv Detail & Related papers (2024-07-11T17:55:49Z) - RoboCodeX: Multimodal Code Generation for Robotic Behavior Synthesis [102.1876259853457]
We propose a tree-structured multimodal code generation framework for generalized robotic behavior synthesis, termed RoboCodeX.
RoboCodeX decomposes high-level human instructions into multiple object-centric manipulation units consisting of physical preferences such as affordance and safety constraints.
To further enhance the capability to map conceptual and perceptual understanding into control commands, a specialized multimodal reasoning dataset is collected for pre-training and an iterative self-updating methodology is introduced for supervised fine-tuning.
arXiv Detail & Related papers (2024-02-25T15:31:43Z) - RoboScript: Code Generation for Free-Form Manipulation Tasks across Real
and Simulation [77.41969287400977]
This paper presents textbfRobotScript, a platform for a deployable robot manipulation pipeline powered by code generation.
We also present a benchmark for a code generation benchmark for robot manipulation tasks in free-form natural language.
We demonstrate the adaptability of our code generation framework across multiple robot embodiments, including the Franka and UR5 robot arms.
arXiv Detail & Related papers (2024-02-22T15:12:00Z) - Ain't Misbehavin' -- Using LLMs to Generate Expressive Robot Behavior in
Conversations with the Tabletop Robot Haru [9.2526849536751]
We introduce a fully-automated conversation system that leverages large language models (LLMs) to generate robot responses with expressive behaviors.
We conduct a pilot study where volunteers chat with a social robot using our proposed system, and we analyze their feedback, conducting a rigorous error analysis of chat transcripts.
Most negative feedback was due to automatic speech recognition (ASR) errors which had limited impact on conversations.
arXiv Detail & Related papers (2024-02-18T12:35:52Z) - Incremental Learning of Humanoid Robot Behavior from Natural Interaction and Large Language Models [23.945922720555146]
We propose a system to achieve incremental learning of complex behavior from natural interaction.
We integrate the system in the robot cognitive architecture of the humanoid robot ARMAR-6.
arXiv Detail & Related papers (2023-09-08T13:29:05Z) - Synthesis and Execution of Communicative Robotic Movements with
Generative Adversarial Networks [59.098560311521034]
We focus on how to transfer on two different robotic platforms the same kinematics modulation that humans adopt when manipulating delicate objects.
We choose to modulate the velocity profile adopted by the robots' end-effector, inspired by what humans do when transporting objects with different characteristics.
We exploit a novel Generative Adversarial Network architecture, trained with human kinematics examples, to generalize over them and generate new and meaningful velocity profiles.
arXiv Detail & Related papers (2022-03-29T15:03:05Z)
This list is automatically generated from the titles and abstracts of the papers in this site.
This site does not guarantee the quality of this site (including all information) and is not responsible for any consequences.